Another diary entry from Tuesday (clearly there has been too much networking and too little diary writing...), this time courtesy of Thomas Arundel from Introversion, the famed indie developer responsible for critically acclaimed crossover hit, Darwinia. The game was nominated for four IGF awards (held during GDC) and won the Grand Prize as well as claiming first in the Technical Excellence and Innovation In Visual Arts categories. Arundel is, according to his email last night, "hungover to hell..."
Tuesday "After finding our little booth (for the presentation of Darwinia) comfortably buried at the back of the IGF pavilion we spent the first 15 minutes hoping that the sparks flying from the power adapter wouldn't kill Chris (our lead developer) or set fire to the stand.
"Once we'd deleted all the source code from the king laptop in a frenzy of unnecessary security paranoia, we headed up to the fabled Fairmount Hotel bar for a pre-conference drink. Two and a half million presenters, speakers, exhibitionists, fans and hangers-on were squeezed into a gladiatorial pit where they discussed the on-going MS v Sony war or other suitably relevant topics over a vodka and tonic of which they offer 72 different varieties.
"Dinner then followed with one of our licensees. The thing about America is that everything is big. The menus, the cars, and in this case the bill. Insane. 6 of us and this guy managed to rack us up a $1500 bill. Welcome to the world of video games!"
A short one, but Thomas promises he has some 'awesome stories' on the way...