
Among multiple additions coming to The First Descendant with Season 3, Episode 2, the developer also revealed the trading system. The system allows players to trade Modules for Caliber and features a transaction fee, which raised multiple concerns from the community.
In a dev note video on Nov. 4, The First Descendant director Minseok Joo and community manager Jason announced that in response to community feedback, the trading fee currency in the trading system is changing from Caliber to Gold.
“We did not intend to use trading fees as a revenue source. Rather, it was a minimal safeguard against potential abuse or issues that may arise from transactions,” the developer said. Changing the currency to Gold still achieves the goal and removes concerns about Nexon profiting from these transactions.
In light of these last-minute changes, the release of the trading system is delayed until Nov. 20. As initially planned, the rest of Season 3, Episode 2 content will roll out on Nov. 6.
Trading system in The First Descendant

The trading system in The First Descendant allows for one-on-one trades with other players using a terminal in Albion. You can buy and sell Modules for the game’s premium currency, Caliber. This also creates a way for free-to-play players to earn Caliber by playing the game, rather than spending money.
The official website will also have a Web Marketplace and a companion app that supports listing and search functions.
Initially, the system deducted a 10 percent trade fee from the amount Caliber the buyer spent. However, due to players slamming the developer for the Caliber tax, the fee’s currency was changed to Gold.
When the system launches on Nov. 20, you’ll be able to trade Trigger Modules, with new Ancestor Modules becoming available to trade on Dec. 4. The developer mentioned that while item-to-item trading is an open topic, it can introduce operational issues, leaving it something to consider after the initial version of the trading system is out for some time.