
Cheaters in any form aren’t welcome in Rainbow Six Siege—and Joshua Mills, Game Director at Ubisoft, made that clear with a strong message in a now-viral clip. Still, while Season Four promises a range of new features to combat hacking and exploits, fans aren’t sure what to expect this time, given the limited success of past measures.
The grand finals of the erstwhile Munich Major saw M80 lift the trophy after a dominant 3-0 win over Team Falcons. However, before the exhilarating series even began, Mills took the stage to talk about R6’s Season Four roadmap, which included strong promises to crack down on cheating, cheat developers, and everything related.
To start the conversation, the director was blunt and unapologetic about his feelings toward cheaters: “Now, I’m not usually the guy who gets to talk about cheaters because seriously, f** them.” This alone saw the crowd erupt, reflecting both excitement for meaningful anti-cheat updates and long-held frustration over rampant cheating in R6, especially after Ubisoft switched to the partially free-to-play model.
Stressing that he has zero tolerance for cheaters, Mills highlighted that the number of matches affected by cheating in recent months is “trending in the right direction,” though still not at the team’s target. While it’s still considered progress, Ubisoft has recognized a crucial need to invest further in R6’s anti-cheat model.
Set to release in December, Season Four—or Operation Tenfold Pursuit—will bring stronger steps to choke such activities. For starters, the deployment of anti-cheat updates will be doubled per week to “make it harder for cheaters to show up in the first place.” Additionally, the solutions will “go beyond detection and bans,” focusing on prevention by closing more access points for cheat makers and improving the game’s overall security tech.
Despite these promises—and the clip of Mills outright condemning cheaters being heavily promoted across R6’s official social channels—the fandom isn’t one to be easily convinced. For example, the comments under R6 Esports’ X post were filled with doubtful remarks like “Too bad you have said this for the past 4 years,” “I wish just saying ‘f*** ’em’ would solve the problem,” and “Mfs been saying the same sh*t for years and do nothing,” from players who’ve been affected by R6’s cheating problem for years.

Cheating has always been an issue in R6, but as Ubisoft acknowledged earlier, it surged after Siege X went live in June 2025. Follow-up updates to the kernel-level BattlEye and ShieldGuard improved the situation, but clearly not enough to please the player base. Addressing this in an Oct. 8 blog post, Ubisoft highlighted the areas it’s working on for the near future:
- Issue permanent bans to players caught using these exploits
- Target high profile cheat makers and the use of a single notorious cheat product through advancements in Cheat Detection
- Disrupt marketplace exploits
Not that Ubisoft’s been sitting idle all this while. Some of the biggest measures that were implemented to combat R6’s cheating problem in the last 12 months includes:
- Updates to R6’s in-house obfuscation technology, which hides and protects game code
- Implementing and improving the “hardening technology”
- Live-security updates
- Detecting accounts linked to previously banned cheaters
- Preventing lag abuse
- Preventing use of mouse and keyboard on consoles
- Fixing game-breaking exploits
Of course, these measures helped when they were released, but the battle against cheating is constant. There’s no finish line here. Season Four’s anti-cheat updates will likely improve the tac shooter’s competitive state significantly, but they may not hold in the long run. The cheat-development industry evolves every day, which is why game developers must stay vigilant and retaliate accordingly and frequently to maintain a fair environment.