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Windows Central
Windows Central
Technology
Colton Stradling

NVIDIA Omniverse gets DLSS 3.5, and NVIDIA celebrates Halloween

Image of a house with decorations powered by NVIDIA Studio.

What you need to know

  • NVIDIA announced on its blog that DLSS 3.5 is now available in NVIDIA Omniverse.
  • NVIDIA Omniverse is used for connecting and building custom 3D tools and apps.
  • RTX Video Super Resolution (VSR) will be available with tomorrow’s NVIDIA Studio Driver release.
  • NVIDIA shared some Halloween artwork and effects made through NVIDIA Studio.

NVIDIA announced today that their impressive NVIDIA DLSS 3.5 update with Ray Reconstruction is now available in NVIDIA Omniverse. It can be used in NVIDIA Studio for free for RTX GPU owners. 

They also took this opportunity to share their excitement for Halloween by showcasing a project that the NVIDIA Creative Director Sabour Amirazodi accomplished through NVIDIA Studio to power projectors and decorate his house for Halloween using the powerful technology.

Is DLSS 3.5 available for creators?

Sabour Amirazodi used Cinema 4D to create the projector's point of views for his 3D modeling.  (Image credit: NVIDIA)

For fans of NVIDIA Studio and Omniverse, it is pretty exciting to hear that DLSS 3.5, the most advanced form of super-resolution sampling, is now available to create better, more performative creations in NVIDIA Omniverse. Also, RTX Video Super Resolution (VSR) will be available in NVIDIA Studios's driver release tomorrow. We have talked before about how DLSS 3.5 works, and while it does seem like magic, the results are undeniable. 

More behind-the-scenes pictures of how the projections were made for Sabour Amirazodi's house.  (Image credit: NVIDIA )

The blog post goes into some great details about how Sabour Amirazodi created such a fantastic projection on his home and even has a video showing it in action.

NVIDIA also showed a video of some community creations made in NVIDIA Studio. Beware, some of these can be pretty scary.

It is an exciting time for creators as NVIDIA uses its cutting-edge technology to assist in the creative process and reduce barriers for their users' visions to become digital reality. The examples they provided in their showcase are quite extraordinary and inspire confidence that as technology improves, art can improve with it. 

What do you think about DLSS 3.5 coming to NVIDIA Omnivision? Do you like the community art of the Halloween projector idea? Let us know in the comments. 

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