

NBA 2K26 has arrived, and one of 2K’s biggest modes has always been the Park/MyCAREER. Whether you’re chasing NBA championships or playing hoops in the streets, these two experiences have been staples in the NBA 2K series for years and remain so.
But before you even step foot in The City, you need to create a MyPLAYER, and the MP Builder is one of the most discussed topics every year in an NBA 2K. Players all over are always spending a lot of time in the lab, pondering what kind of MyPLAYER they want to create.
This is always a critical aspect every year, as it costs VC to increase your MP’s attributes, and as we know, it’s notoriously expensive to raise your hooper’s overall level. It’ll cost you around $50 worth of VC to get your baller from 60 to 85 overall. Of course, you can still grind for VC if you’re willing to put the time in.
So when creating your MyPLAYER in NBA 2K26, you can make him however you like, but there’s one attribute that you should highly consider every time, and that’s your three-point rating. Here are a few reasons why it matters.
The Entry Barrier Is Low

If you’re on the fence about shooting and just want to focus more on finishing, playmaking, and defense in NBA 2K26, then there’s good news if you do still want to add the three-ball to your repertoire. You don’t need to have an 80+ three-point rating to be a serviceable shooter.
Going with something like the low 70s will suffice if you’re more focused on other skills. A big reason why it’s still a solid number is the fact that you get some shooting badges at the bronze level, and that includes Deadeye, which you can get with a 73 three. You also get Set Specialist at bronze, and that’s a badge that rewards standstill shots, so if you’re waiting in the corner, you’ll get a little boost after you shoot once you receive the ball.
For Set Specialist, you can actually get the bronze with just a 65 three. However, if you play games in The City, make sure to crank your difficulty up to Hall of Fame and go to the built-in practice mode in the MyPLAYER Builder to see how shooting feels with a 65 three. The reason is that all City games are on the Hall of Fame level, so the shooting is going to feel tougher. So make sure you’re comfortable with 65 before proceeding. If not, turn that rating up to 73 if you can.
It Makes You An Even Bigger Threat

Did you make a MyPLAYER build in NBA 2K26 who’s a monster on the inside? Great, you’ll be a machine with driving to the basket or posting up in the paint. Sadly, that’s the only way you can score, so if you’re in the corner, spacing out, and your teammate passes to you, you only have one real option: reach the basket.
At least with a decent enough three-ball, you can take that open shot from the corner. That doesn’t stop you from being a dominating force in the paint and making that the main cog of your offensive skillset, but a relief and a comfort is knowing that you can pull out the three-point shot when necessary, and it can be a game-changer.
Three Is More Than Two

The sub-headline here basically speaks for itself. Three points are more than two. Having a decent three-point rating in your back pocket can play a huge role in your team’s success in NBA 2K26, especially in Park games. You may not take a single three-pointer all game, but might hit one at a critical time while your matchup left you wide open, thinking you couldn’t shoot.
But, even if the other team is torching you on the inside, your ability to knock down useful threes can make a big difference in the game if your team is keeping things close. Because while the other team is getting their buckets at the basket, you and your team can at least hit a couple of threes.
Let’s not sugarcoat it, though, you can still definitely lose, and by a lot, even if the other team doesn’t shoot a three. Some squads in City games are just so good and dominate near the basket that it can drown out the three-pointers. That said, having that three-point shot can really come in handy, and you don’t just have to rely solely on your teammates to hit those shots all the time.