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Windows Central
Windows Central
Technology
Brendan Lowry

Microsoft's Xbox architect Jason Ronald says we'll see more of Project Helix "later this year" — we'll know more about the next Xbox console before long

An official wallpaper of Xbox consoles against a galactic background.

First reported on late last year and then revealed officially in March after the new Xbox CEO Asha Sharma stepped into Phil Spencer's shoes as he retired, the next Xbox console, codenamed Project Helix, has major potential to be one of the most innovative and disruptive gaming devices the industry has seen in a long time.

On top of being more performant than current-gen systems like the Xbox Series X|S consoles and the PS5, Project Helix has been marketed to players as a hybrid PC-console — an all-in-one device that offers the plug-and-play simplicity of the console gaming experience, while also giving you the freedom to engage with the PC ecosystem (it's expected you'll be able to use Steam, Epic Games, etc.) and install Windows apps.

With Helix, Microsoft intends to weave two entirely separate sections of the gaming market into one seamless experience, making the codename's allusion to the intertwined strands of DNA quite fitting. And unsurprisingly, given how ambitious the console is, people are extremely interested in learning more about it.

Thankfully, according to Xbox architect and VP of Xbox gaming devices and ecosystem Jason Ronald, it won't be too long until we see more of the console. "We will have more to share about Project Helix later this year," he wrote on X (Twitter).

Notably, Ronald's comment came in reply to speculation that we might learn more about Project Helix from a new Microsoft Game Dev overview of the console. Ultimately, though, that video was essentially just a recap of technical details Microsoft revealed to game devs during the Game Developers Conference (GDC) in March, and is intended to be a resource for developers that couldn't attend the event.

Though this hasn't been officially confirmed yet, all signs have generally pointed to Project Helix getting released in 2027. Therefore, I'm glad we'll get to see more of what it can do later this year, as it would be frustrating if we had to wait until the game's expected launch year before we got a closer look.

As for what we'll see, I'm sure Microsoft will be eager to show more of Project Helix's features and how the console's integration with Windows and PC will work in detail. Those are certainly things I want to see, and I'm sure that the community is interested in seeing more of the system's capabilities as well.

I'd argue its hybrid console-PC nature feels right at home with Microsoft's current focus on multiplatform gaming — something we've seen with a growing emphasis on Xbox Play Anywhere, the release of the Xbox Ally handheld, the expansion of Xbox Game Pass tiers to include benefits on PC, and more.

One step away from full multiplatform Microsoft could be taking is a return to Xbox having exclusive games, though Asha Sharma says that's a decision the firm needs to consider carefully.

Are you excited to learn more about Project Helix later this year? Do you anticipate you'll take advantage of its integrations with the PC ecosystem, or are you strictly interested in the console side of the experience? Let me know in the comments, and in our poll.

Join us on Reddit at r/WindowsCentral to share your insights and discuss our latest news, reviews, and more.

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