
Hytale, the now creator-owned blocky sandbox RPG currently undergoing some deep-seated maintenance to become fully playable, is a rare story of success against all odds in the games industry. Simon Collins-Laflamme, co-director of Hytale and founder of Hypixel, took some time to address the exhaustive work going on to make the game worthwhile on Twitter.
"It's a damn miracle we were able to salvage Hytale," he says. "It was barely playable. All basics were broken. Camera, movement, combat, crafting, building, gameloop, sounds, rendering. Everything, everything was wrong."
He notes that prior to now, "four years of engineering" was dedicated by Riot Games to rebuilding Hytale's engine, a foundation Hypixel isn't using that left the same length of time worth of issues to clean up. "When you don't invest in gameplay, you don't just lose time," he adds.
People ask me how I feel about getting Hytale back and getting closer to release. Honestly, the transparent answer is anger.The game has insane potential, but four years of engineering went into rebuilding the engine rather than gameplay features. That leaves us with a… https://t.co/PsobDLKL9MDecember 30, 2025
"You lose momentum, iteration, and player feedback," he continues. "Now the focus has to be on gameplay first and rebuilding trust by actually shipping things at a rapid pace."
Thankfully, the team is making record time, accomplishing in weeks what could've taken months or years. "It should have taken years to fix, but within weeks, we got the game into a playable, fun state," he says. "And now, instead of slowing down or celebrating a release, we have to keep pushing for years to make up for the time that was lost."
Riot canceled work on Hytale the summer of 2025, and in November, Collins-Laflamme announced he'd reacquired Hytale, to be put out in early access by Hypixel on January 13, 2026. In the replies to this post, he outlines the current plan for getting a workable release in order.
"No meetings, trust the team, push to main and pray," he says. "Solid vision, no prototypes. Cutting some corners, will pay some tech debt later." We'll see more when Hytale becomes available to play.