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International Business Times
International Business Times
Merin Rebecca Thomas

Electronic Arts Rolls Out Advertising Model That Places Ads Directly Inside Gameplay

Atmosphere is seen at the BATTLEFIELD 6 reveal celebration hosted by Electronic Arts and Battlefield Studios at Sunset Room Hollywood on July 31, 2025 in Los Angeles, California. (Credit: Getty Images)

Electronic Arts has launched a new advertising platform that allows brands to integrate marketing content directly into gameplay, expanding the video game publisher's efforts to connect advertisers with its massive global player base.

The initiative, called EA Advertising, enables brands to place advertisements within game environments through dynamic, real-time placements that mirror traditional sports and entertainment settings. The move comes as advertisers increasingly look beyond traditional television and digital channels to reach consumers through gaming.

Under the new platform, brands will be able to appear within gameplay through digital stadium signage, scoreboards, broadcast overlays and customized in-game content.

Electronic Arts said the platform will allow marketers to create custom campaigns tailored to specific games and audiences. Brands can work directly with EA on integrations that include in-game challenges, reward-based objectives, branded content and custom vanity items, according to the company.

The gaming industry continues to attract growing interest from advertisers seeking access to highly engaged audiences. Research firm Newzoo has reported that global gaming audiences now number in the billions, making video games one of the largest entertainment categories worldwide. As a result, publishers have increasingly explored advertising and brand partnerships as supplementary revenue streams alongside game sales and subscriptions.

Electronic Arts said it currently reaches more than 120 million players each month across its portfolio of titles. Players collectively complete more than one billion matches each month in EA SPORTS FC, while Madden NFL users play the equivalent of 23,000 NFL seasons daily, according to figures cited by CNBC.

The company said advertisers will be able to use a proprietary ad-serving system that provides campaign measurement and targeting tools while maintaining privacy protections.

Video game publishers and developers have increasingly experimented with branded content, virtual sponsorships and digital product placements as advertisers seek alternatives to traditional media channels. Adweek reported earlier this year that marketers are increasing investments in gaming-related advertising as younger audiences spend more time on interactive platforms than on conventional television.

Alongside the advertising platform, Electronic Arts announced the creation of the EA SPORTS Partner Program. The initiative gives brands access to EA SPORTS properties through sponsorship opportunities spanning live events, creator collaborations, in-game activations, social experiences and community programs.

The announcement also follows a period of significant change for Electronic Arts. Last year, the company agreed to go private in a $55 billion transaction involving Saudi Arabia's Public Investment Fund, Silver Lake and Affinity Partners, according to Reuters. The deal ended EA's long tenure as a publicly traded company and provided new backing for expansion across gaming, sports entertainment and digital media.

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