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GamesRadar
GamesRadar
Technology
Anna Koselke

Another BioWare veteran steps forth to say a Dragon Age remaster isn't impossible, but that doesn't mean it will happen: "In no means a trivial exercise"

A cropped screenshot of characters attacking a dragon in Dragon Age: Origins - Ultimate Edition.

After Dragon Age: The Veilguard, it's hard to imagine the series' future – or a comeback of its past RPGs in the form of remakes. That doesn't mean a return of the original entries is entirely impossible, though. Trent Oster, BioWare co-founder and RPG veteran, believes as much, anyway.

In a new online post, the industry legend, who now serves as the CEO of Beamdog, writes, "I've seen a fair bit of chatter about the impossibility of remastering Dragon Age. I like to think of myself as someone who talks a bit, but more often lets my work speak for me. In my opinion, it is possible, but in no means a trivial exercise."

In other words, remasters or remakes could happen – but that doesn't mean that they will, or that they'd be a simple feat for developers. Oster's opinion has quite the foundation, too.

As he says, "Having led the development of both of the engines that were smashed together to make DA:O and DA:2, I have a unique perspective on the tech under the hood." So, if any dev out there knows how possible it is (and if it's possible at all), it's probably him.

Not everyone agrees with Oster about the possibility, though – or, at the least, they're not sure that remakes or remasters are in the cards right now.

Mark Darrah, who co-directed Dragon Age: Origins and directed its sequel, thinks we shouldn't expect a remaster of the original trilogy like Mass Effect's own even if one would sell "super well." According to him, "basically no one at BioWare" now knows how Dragon Age and its engine work anymore.

Darrah also isn't certain about a series comeback of any sort for Dragon Age, saying, "I suspect that it wouldn't happen" as publisher EA "owns a frightening number of IPs that are dormant" already.

I suppose that checks out, considering the likes of American McGee's Alice, Mirror's Edge, SimCity, Spore, Titanfall, and… I could go on. It's sad to think about, of course, but it definitely doesn't inspire any hope for BioWare's RPGs.

Although I would love to see Oster's thought that "it is possible" ring true and remasters or remakes come to light, I'm not sure I'll hold my breath.

Dragon Age and BioWare veteran says games could learn a thing or two from how the movie business makes money.

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