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The Guardian - UK
The Guardian - UK
Technology
Aleks Krotoski

Wii up for grabs: design a puzzle for the Wikigame

If you've got a fabulous idea for a game puzzle and are lacking an outlet, add it to the growing list of fabulous entries for the Wikigame's Puzzle Design Challenge and win a Wii! We've extended the deadline from tomorrow to Friday, so put your procrastination hat away and grab your productivity sombrero. There's console up for grabs!

The gamesblog has teamed up with EA to offer an extra special competition: send in your favourite game puzzle ideas via this form* and if you're one of the top three, as judged by professional game designers and IF authors, you'll win a copy of the Steven Spielberg puzzler Boom Blox. Grand prize is a copy of the game and a Wii!

Boom Blox is an excellent little game that takes steady hands and lots of skill. I spent the weekend playing it and while my physio won't be too pleased with how much I've been using my volleyball-injured shoulder to throw bombs, baseballs and other virtually destructive elements, I've had an absolute hoot.

There are loads of puzzle-solving activities throughout the game, and much more relevant, a vast Create mode, which challenges players to develop their own intricate puzzles for other people to solve.

If you'd like to enter the competition, and are stuck for ideas, we're looking for people to contribute puzzles for the primary plot. Specifically, we need answers to the following questions:

* How do you fix the hole in the hull? * What do you have to do to get from your Quarters to the Generator Room? * What obstacles do you have to overcome between fixing the generators and getting to the hole in the hull? * What's blocking you from getting to the bottom floor of the ship?

Head to the synopsis for some background.

If you don't have your puzzle beret on and just want to fiddle with developing other parts of the game, we love to get your help on the following quick and dirty tasks:

* Score Rankings: IF games usually give a rank to the player depending on their final score. Help us write ours. * Terminal Insanity: Our game features a malfunctioning computer terminal that randomly spews out snippets of garbled computer code. Help contribute with this.

Many thanks to DennisChow for wrangling the weekly Quick Helps.

If you'd like to help cavalcade and the other wikigamers wrestle with the Meta-Plot, head here and dive into the debate about why we are who we are, and where we're going. Man.

Get in on it the fun :)

* to fill in the form, create an account with textadventure.org.uk and hit 'Edit' on the Puzzle Design Competition Page. Add the name of your puzzle in double brackets to the Entries section, indicate your name, copy the contents of the template and save the page. Then click on your puzzle name, hit edit, paste the template and design away!

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