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The Guardian - UK
The Guardian - UK
Technology
Aleks Krotoski

What lengths we go to for a high score

This article in Boing Boing caught gamesblog's attention the other day: a Katamari Damacy player used a fan to rig up a gadget which gave him the edge to retrieve one million roses (and a bonus screen from the King of All Cosmos) in the collect-em-up title. This got me thinking. What other lengths have people gone to in order to get a high score? Someone in my house once made a contraption with a rubber band and a PS2 controller so he could go to the pub while the machine did the work for him on Gran Tourismo's endurace races. This same person was also inclined to let Mario Party play with 4 computer-controlled characters so he could come back to a full library of unlocked mini-games. Then there are those who buy online game characters on internet auction sites from gold farming operations just so they didn't have to do the work.

Cheating or not? Researchers Mia Consalvo and Ren Reynolds might have a few things to say about it.

Regardless, what lengths have you gone to for a high score?

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