An early heads up, a week in advance, but I'll be on a panel at the Science Museum's Dana Centre in London on Tuesday 5 December with a gaggle of very clever people discussing virtuality and cyberstuff. From the blurb:
The Internet provides new ways for people to interact and socialise that were unimaginable a few years ago. Gaming worlds host over 5 million players, where thousands of people interact and play online simultaneously.
Virtual environments let people create their own digital identity with their own unique psychology. However, when people create their own representation what does it say about them? What can the digital world tell us about how we interact in the real one?
When online do we treat people differently? How do the software and hardware change how we would normally act in the real world?
With so many ways new ways of being and befriending, how will our online identities develop in the future? Will we have a united or fractured personality?
Come discover the future technology, psychology and society of virtual worlds.
You're advised to pre-book, if interested.