
Steel City Interactive released Undisputed patch 1.4.4 today bringing a handful of gameplay changes and a welcome return of Flash KO’s. One of the bigger improvements comes with punch tracking, as the team addressed a bug that had been causing a lot of frustration within the community.
Punch damage has been rebalanced in the update to better reflect stamina levels and there’s a new risk-reward system in place for power punches. If you miss or get blocked while going for a big shot, you’ll be left open a bit longer than before.
The flash KO makes its return with updates in the revised system to better reflect momentum during a fight. Flash dazes and knockdowns are now more closely tied to well-timed power shots, counters and strong combos, especially if your opponent is starting to fade. Check out the rest of the patch notes below.
FIGHTER FIXES
- Andy Ruiz: increased punch speed
- Andy Ruiz: updated in-game rating
- David Benavidez: increased punch speed
- Sugar Ray Leonard ’87: increased punch speed
CHARACTER CREATOR UPDATES
- Jack Dempsey and Jack Johnson’s movesets are now available in Character Creator
- Vintage Collection cosmetics (including old school cosmetics) have been added to Character Creator
BUG FIXES
- Fixed an issue where the *evade* state lasted too long, affecting punch tracking
- Fixed an issue where punches would miss dazed opponents
- Fixed an issue with punches occasionally missing or going over the opponenets head in close-range fighting
- Fixed an issue with some *power body uppercuts* having an extended reach, compared to body uppercuts
- Various animation bug fixes
- Various stability fixes