
UFL update 0.64.2 is now live, bringing new skins and Team of the Month content with daily and weekly challenges. Starting today, players will notice a change in how Unique Skin Bonuses are shown. Ratings will now reflect the bonus directly, making it easier to see the full impact of each skin.
For Team of the Month skins, both the bonus-applied rating and the original rating will be shown side by side. Attribute boosts will also be displayed as numerical values. It’s worth noting that leveling will still be based on the original rating, without factoring in the skin bonus.
UFL patch 0.64.1 arrived earlier this week, focusing on gameplay feel and overall polish. Player movements like turns and pivots now come across more naturally and a bug that could freeze the game when picking sides at the start of a match has been fixed.
On the presentation front, there are a number of small but noticeable upgrades. The Team of the Month skin pack feels more immersive thanks to new sound effects and controller feedback. UI sounds have been updated, commentary lines have been cleaned up and the atmosphere during matches is a bit tighter overall.
Visual tweaks include improved ball shadow rendering and a round of bug fixes, specifically at Alphamega Stadium, which now features the Aris FC logo and smoother visuals. Animation effects have been added to both the Golden Shade and Golden Roar badges and the skin pack opening screen has been adjusted to better show the bonuses each skin brings.