
There is a wide variety of towers in Tower Dominion, which can make it overwhelming for newer players. Even though there are so many options, only some of them are really useful. That is why this definitiveTower Dominion tier list will show you which towers are worth investing in to push back the alien invasion.
All Towers Ranked - Tower Dominion
This Tower Dominion tier list is divided into five sections based on the Tower abilities, effectiveness, and how well they complement other buildings.
Good Investment (S Tier)
Towers in this tier are extremely powerful and provide strong defense. You should try to invest in them and place them on the battlefield.
Tower | Pros & Cons |
---|---|
Retribution Position |
+ High damage + Fires at multiple enemies at once + Fast fire-rate |
Omega Emitter |
+ Extremely high damage + Perfect in a straight line + Can detect camouflaged units |
Bastion |
+ Can fire in multiple directions at once + High fire-rate + Good damage |
Imperial Barrack |
+ Can fire in multiple directions + Good fire-rate + Cost effective |
Provide Good Defense (A Tier)
These towers provide good defense, along with having a good value for their cost. Some of these are almost S-tier but just not there.
Tower | Pros & Cons |
---|---|
Sturdy Bunker |
+ Ideal early-game tower + Useful upgrades + Fast fire-rate |
Barricade |
+ Extremely cost-effective + Strong utility upgrades + Can block strong enemies |
Assault Team |
+ Useful to push back enemies + Can hold the wave + Good upgrades |
Advanced Mirador |
+ Low-cost tower + Good range + High damage |
Salamander Position |
+ Can deal tons of consistent damage + Makes good use of height + Useful against smaller foes |
Puma Position |
+ Low-cost tower + Powerful anti-air defense + Strong upgrades |
Zone Command |
+ Provides good utility + Can be used to enhance weapons |
Ammo Depot |
+ Enhances nearby buildings + Offers tons of utility with upgrades |
Joint Operations |
+ Trains unique units to push back waves + Cost-effective upgrades |
Durendal Position |
+ High-range + Deals a lot of damage + Useful against shields |
Can Be Useful (B Tier)
B-tier towers can be useful if given enough upgrades, or if you find yourself in a specific situation.
Tower | Pros & Cons |
---|---|
Super Heavy Pulse Defense |
+ Ideal against shields + Long-range attacks - High-cost |
Platform |
+ Low-cost building + Allows you to even out the terrain + Can be used to give height to towers |
Medium Mortar Position |
+ High damage + Can shoot in all directions - Needs to be placed carefully |
The Stars Call |
+ Useful utility upgrades + Makes ground units strong enough to hold back waves - Upgrades are expensive |
Xeno-Prognosis |
+ Good utility upgrades for increased survivability - Situational upgrades |
Mirador |
+ Ideal early-game tower + Useful upgrades like Detection or more fire-rate - Falls off in the later stages |
Viable in Specific Scenarios (C Tier)
While some of the towers mentioned here are quite strong, they are only useful in specific cases. Unless those requisites are met, these towers will not be a good value for money.
Tower | Pros & Cons |
---|---|
Sanction Cannon |
+ High AoE damage keeps enemies at bay - Only useful when dealing with narrow pathways |
Light Mortar Position |
+ Good against early-game units - Has to be placed precisely - Low damage |
Frontline Trench |
+ Fast fire-rate allows multiple trenches to deal good damage - Low range - Mediocre damage |
Warwolf Position |
+ Good against smaller foes (especially in the early game) - Cannot fire nearby - Weak against strong foes |
Officers Quarters |
+ Upgrades allow ground units to push back waves - Highly situational due to specific upgrades |
Electric Arc Cannon |
+ Powerful tower that is useful against high HP targets - Expensive - Upgrades are expensive |
Wastage of Resource (D Tier)
You should avoid towers in this tier as they don't have a good value for money, and they aren't worth placing.
Tower | Pros & Cons |
---|---|
Decimation Position |
- Firing pattern/range is extremely weird - Low fire-rate - Has to be placed precisely |
Air Command |
- High cost - Fires in a single line, making it situational - Cannot be sold |
Scout Hideout |
- Uses rare resource to upgrade - Low damage - Other towers do the same thing but better |
Slovek Howitzer |
+ Good long-range damage - Extremely situational due to narrow field of fire - Has to be placed precisely or it won't fire |
If you're having fun playing Tower Dominion, make sure to check out how to unlock all heroes here on Pro Game Guides.