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The Guardian - UK
The Guardian - UK
Technology
Greg Howson

Tomb Raiding


So I was playing Tomb Raider: Legend on 360 last night. Much like Oblivion there is an "online embargo" until Monday 3rd so I'm not allowed to tell you what I thought. Stuff that, of course. And anyway, if Eidos read this they'll be pleased to know that so far I've been quite impressed. The obvious initial draw is the graphics, which are simply delicious. It's not so much Lara herself but the environment - think dripping cave walls and temple carvings - that is the real standout. More importantly the controls have been tightened up making the jumping and swinging far more satisfying than in Angel of Darkness. Combat feels a bit loose, and to be honest, a bit superfluous - it's far more fun solving the room puzzles. So far these conundrums have been solved by moving crates around - let's hope there is more variety once the game really opens up. It's only been a few hours and I'll play some more over the weekend but, initially at least, Legend looks like a return to form for Tomb Raider. Of course, I reserve the right to delete this post and plead innocence if it all goes horribly wrong later in the game.

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