
It will never not blow my mind that one single person can create an entire video game, and this latest "whoa" moment came to me by way of a reminder of a demo I played a few years ago.
Agent 64: Spies Never Die has been in development by solo dev Replicant D6 for several years now, and I added it to my wishlist way back in 2022 when I first played the demo and had an absolute blast with it. The dev is aiming to create a "retro homage to 90s console shooters," and I think they nailed it.

The latest update about Agent 64 came last week, with the dev confirming that an online playtest is coming soon and the release date is around the corner. Yeah, along with a solo campaign, this GoldenEye 007 tribute will also feature multiplayer and mod support.
Everything from the movement, to the graphic style, to the ability to free-aim while standing still looks like it was ripped out of the Nintendo 64 era (hence the main character's codename), and a ton of features have been added over the past few years.
The solo (or split-screen co-op) campaign includes 14 missions where you can complete objectives in any order, a Paradox Mode with random and silly modifiers, Contracts like time trials and other challenges, and a PvP arena where you can play against bots or other players online. It looks like a ton of fun.
"While the game is pretty much feature complete, it needs a *lot* of QA, and translations too," the dev said. "And a good dev shouldn't underestimate those things. That's where the online playtest comes into play. You guys will be able to help with the last stretch of development before release."
The dev is asking for players to sign up for the playtest, and "as soon as the online mode is ready for testing, you'll be notified and you'll be able to jump in." For now, everything is relegated to Steam.
You can sign up for the multiplayer playtest on Steam right now, and I highly suggest doing so, because this looks like it may be a surprise hit for the late period of 2025.
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The post This upcoming indie FPS from a solo dev has GoldenEye’s vibes and aesthetic, and it’s like entering a portal into 1997 appeared first on Destructoid.