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Destructoid
Adam Newell

The fact that Super Mario Galaxy 1 + 2 ports on Switch costs the same as Donkey Kong Bananza and less than Kirby Air Riders shows that Nintendo has lost the plot

When Nintendo revealed the prices of the re-releases of Super Mario Galaxy 1 and 2 on the Nintendo Switch system, I was livid, as I'm sure many of you were. These releases are essentially the Wii versions ported over with no remastered graphics and nothing to warrant the $70 bundle price point—at least in my eyes.

It's worse when you consider that Super Mario Galaxy 1 is a game that was part of the Super Mario 3D collection for the Nintendo Switch. That collection sold for the same price as Super Mario Galaxy's standalone version. It's pretty crazy, especially when you consider the bundle costs the same as some new Nintendo Switch 2 games like Donkey Kong Bananza—and some are even cheaper than this re-release.

It all feels pretty grimy, and a quick, expensive buck Nintendo is trying to cash in on to tie in with the Super Mario Bros. Galaxy movie coming out next year, instead of releasing a brand-new Galaxy 3 game. It all just feels wrong, and looking online, I can see that I'm not the only one who feels this way.

https://www.youtube.com/watch?v=tTYux25TW8Q&ab_channel=NintendoofAmerica

We are talking about two 15-year-old Nintendo Wii games, where, in theory, you could purchase both of these games with a Nintendo Wii, and it might be cheaper than buying the games on Switch 2 alone (so long as you have a Switch 2), with the only lost feature being the inability to play them on the go on a handheld. I can't be the only one who thinks the prices of these games are madness, correct?

It feels like Nintendo is trying to see how far it can get away with some business decisions at the start of the Switch 2 generation, and it appears to have lost what made the original Switch 1 launches so much more memorable. Affordable, free updates to keep games going longer. That felt like a golden age of Nintendo and gaming, one that now seems to be getting tainted by current decision-making.

When you add this on top of the ongoing debate around $80 games, the Nintendo Switch 2 game key cards, the Nintendo Switch 2 versions of games, the Virtual Boy peripheral coming out in 2026 that is touted to be $100, among other controversies, it feels like Nintendo is making a string of bad decisions that could come back and haunt them. And I say could, because the Switch 2 has had a remarkable few months of sales, smashing records that feel overshadowed by these decisions. And let's not even get into the whole patent argument ongoing around Pokémon and Palworld, too.

It really does strike you as poor taste, and I genuinely hope that Nintendo is keeping an eye on the feedback regarding its decisions lately. Creatively, Nintendo is flourishing, with all its games being masterclasses. If only the business side would stop making so many more choices.

I've been a Nintendo fanboy through and through. I want to see the company be successful and bring us more amazing games throughout the Switch 2 lifecycle. But these current decisions really feel like Nintendo has lost the plot.


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The post The fact that Super Mario Galaxy 1 + 2 ports on Switch costs the same as Donkey Kong Bananza and less than Kirby Air Riders shows that Nintendo has lost the plot appeared first on Destructoid.

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