Every storytelling medium has its own exciting opportunities and affordances - and while much is written about film, theatre, poetry and fiction, there are fewer resources out there to enable people to discover and develop their skills in video game storytelling.
Whether you’re a fan of video game storytelling seeking out every cool story-driven game you can find, someone who loves a gripping storyline in any medium, someone who enjoys watching friends and family play through a wide-ranging video game plot, or you’re a writer looking to move into storytelling for games, this evening workshop with Hannah Nicklin, award-winning narrative and game designer, writer, and studio lead at Die Gute Fabrik, will teach you some of the fundamentals of storytelling for games.
Prior to the class, you will be sent a list of three easy & accessible games to play in advance, and will be given prompts to enable you to come prepared with your burning questions. During the session, you will learn about the foundations of compelling game storytelling , and will participate in group analysis of the storytelling in the games you have played.
Suitable for anyone with a beginner or advanced interest in writing for games, or who wants to discover the key storytelling fundamentals for any work of fiction or narrative nonfiction, this fun and interactive workshop will help you press play on your plot. Participants need to be comfortable installing and playing a game (which has simple and slow controls) on a PC or Mac.
Course content
Pre-class exercise: three games to play, plus prepping questions
A contextual introduction to the craft of writing for games
Storytelling fundamentals
Three case studies of the selected games, with an analysis of the storytelling
Attendee discussion
Q&A
As part of your ticket, you will receive a license for Mutazione (RRP £15.99) which you are encouraged to play in advance of the class. You will also receive two other suggested games as well as some prepping questions in the pre-course email.
This course is for...
Anyone interested in learning more about the storytelling fundamentals to enrich their enjoyment of playing games
Beginner who are looking to start writing for games or writers in other fields who are looking to pivot into the games industry
Participants need to be comfortable installing and playing a game (which has simple and slow controls) on a PC or Mac.
Tutor Bio
Hannah Nicklin is an award-winning narrative & game designer, writer, and academic (among other things) who has been practicing for nearly 15 years. She works hard to create playful experiences that see people, and make people feel seen, and also argues for making games a more radical space through mentoring, advocacy, and redefining process/premises. Trained as a playwright, Hannah moved into interactive practices early on in her career and is now the CEO and Studio Lead at Danish indie studio Die Gute Fabrik and most recently launched Mutazione in 2019. She has a PhD in games influenced theatre/theatre influenced games. @hannahnicklin gutefabrik.com
You will be sent a link to the webinar 1hr before the start time of 6pm (BST).
Details
Date: Thursday 17 June 2021
Times: 6pm - 8.30pm
Price: £49 for ticket including games license) plus £2.48 booking fee
Event capacity: 60
This masterclass is available globally. If you are joining us from outside the United Kingdom, please use this time zone converter to check your local live streaming time.
6pm BST | 7pm CEST | 10am PDT | 1pm EDT
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Once a purchase is complete we will not be able to refund you where you do not attend or if you cancel your event booking. Please see our terms and conditions for more information on our refund policy.