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The Guardian - UK
The Guardian - UK
Technology
Keith Stuart

Sims 2 goes multi-platform

EA has announced that it is bringing Sims 2 to PS2, Xbox, Game Cube, PSP, DS and mobile phones later this year. Interestingly though, there are going to be some key changes to the gameplay. As the press release explains:

"Maxis-EA is redefining this highly-acclaimed franchise and will deliver the classic open-ended gameplay as well as exclusive new features. The Sims 2 on console and handheld will include a completely new aspiration gameplay and new fully customisable content giving players the most authentic Sims experience ever on a console. Players will be able to fulfill their dreams while avoiding their fears and for the first time, will be able to take direct control of their Sim without having to use their cursor. All handheld versions will feature completely unique storylines and will ship simultaneously with the console games."


Direct control over your Sim? Will this transform the experience from social simulation to straightforward action adventure? And we're interested to see how the vastly open-ended and AI-intensive nature of the series works on mobile phone. Gameloft has had a pretty good bash at a Sims-style social game with New York Nights, but this cute little plaything is very limited compared to Will Wright's creation.

And what of PSP and DS? Can we expect support for the consoles' wi-fi multiplayer capabilities? I should be asking EA all this really, shouldn't I?

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