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The Guardian - UK
The Guardian - UK
Technology
Andy Robertson

Sick Bricks review – an impressive, toy-powered collecting game

Sick Bricks
Well executed, with steady progression

Taking on Lego, Skylanders and Disney Infinity, Sick Bricks is the latest toy-powered videogame, which – while sticking to the brawling, puzzles and fetch quests of the popular Lego titles – also introduces irreverent characters and peculiar vehicles by scanning the physical bricks through the camera. The app is free to play with a basic set of heroes, but retail packs then add single or multiple characters, such as phaser-touting Tiberius Warpspeed or Hiro Thunderbutt, who comes wielding (inevitably with that name) a fart attack.

Collecting is incentivised by differing levels of rarity for each toy and in-game rewards for scanning different combinations of character head and torso bricks. In-app purchases unlock characters without a toy purchase, which, while convenient, does makes assessing the physical toy value more complex. It’s well executed, with fully voiced characters and steady progression, but it’s the pocket-money-price point and related Cartoon Network show that should win Sick Bricks swift playground popularity.

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