Gamesindustry.biz has reported that a second Electronic Arts employee is taking the uber-corporation to court as a result of its unpaid overtime policy. The nascent Quality of Life issue, prevalent in computer games and other entertainment industries globally, has mushroomed in the past few months with a well-read blog post by a disgruntled ea_spouse sweeping the internet, the publication of the International Game Developers Association's Quality of Life White Paper (a harrowing read), the announcement of the first suit against EA for alleged workplace infractions and the genesis of the first QoL watchdog organisation for the games industry, GameWatch.org.
The second suit may signal a disturbing trend in the games industry, one which a shaky British industry may not be able to handle. As money flows away from UK developer pockets, single companies will surely not be able to handle the financial setbacks resulting from lawsuits put forward by their disgruntled (and extremely hard-working) employees.
Update: the IGDA has a page of resources for those who wish to find out more about the Quality of Life issues surrounding the international computer games industry.