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Gordan Perisic

Roblox Archived All EGO Guide & How to Get Them

EGO in Archived is a temporary transformation you can unlock to gain powerful new moves. All EGOs have 2 moves, empowered Dice Roll Max and M1s, a cosmetic feature that you can unlock later and usually a special weapon. First I'll show you how to get EGO with all the details you need to know. Then, let's take a look at all EGO in Archived and their moves so you know which ones to pick.

How to Get EGO in Archived

Here's everything you need to do to get and unlock EGO in Archived:

  • You need to progress to Grade 3 to be eligibile for EGO.
  • You need to gather enough EGO experience until your screen starts flashing colors.
  • (Tip) You can farm EGO exp by using Seeds of Light (Get from Library/Dungeons/Office Contractor during Night in the Backstreet) or from farming contracts, eliminating layers or burning pages from books.
  • Once you have enough your screen will flash indicating that you can claim your EGO so you have two methods on how to get it which are detailed below.

EGO Moves: All EGOs and their moves are listed below in a table.

Night in the Backstreet EGO (Method #1)

archived night in the backstreets ego guide
Image by Destructoid

The first and most common Archived EGO unlock method is via the perma-death event Night in the Backstreet:

  • Once you have all the prerequsities above, go into the Night in the Backstreet perma-death event when it's up.
  • During the event you just need to lose all your health and a figure will appear asking you to satiate your heart's desire.
  • Quickly scroll through the dialogue options until you reach "I don't need your help." and click on it (You will have roughly 10 seconds).
  • This will regain all your HP and give you an EGO.

Golden Bough EGO (Method #2)

As long as you have the prerequsities above, you can also get EGO in Archived from the Uncharged Golden Bough and regular Golden Bough items. This is an alternative way to the Night in the Backstreets where you get these items and use them so here are the details:

  • Unchraged Golden Bough: Using this item with the prerequsities complete will give you a random EGO. The item can be bought from the Travelling Pawner in an alleyway in front of the Everything Workshop or next to The Junkyard. It's also a reward from Refraction Railway and other dungeons as well as a low chance drop from contracts.
  • Golden Bough: Unlike the Uncharged version, this item gives you any EGO you want by using it and then typing in the exact name of the ego with the correct spelling and case letters for example "Solemn Lament". You can get this via The Library and other dungeons as well as from the Office Contractor during Night in the Backstreet. You still need to meet all the requirements above like Grade 3 and enough EGO exp. This item can also changes your Traits to the ones you like.

Note that both items will take some of your EGO exp as a drawback however the Golden Bough method can give you access to some exclusive EGOs.

How to Activate EGO & What It Does

To go into EGO mode, hit J when you're at Emotion Level 1 or 2 and you'll transform. This will give you:

  • 2 new moves (Detailed below).
  • +3 Max Dice Rolls.
  • Increased distance on run attack.
  • Your last M1 will guardbreak.
  • Usually a special weapon.
  • Glowin eyes and an aura corresponding to your cosmetic color.
  • Duration & Cooldown: Your EGO form has a limited duration up to 4 to 5 minutes and a global slot cooldown of 30 minutes. This means that if you use an EGO one one slot, you cannot use it on any other slot for 30 minutes.

All Ego in Archived Listed

Here are all EGOs in Archived listed in no particular order. In the first column you'll find the EGO and some highlights about it like what status effects it applies or does it have GuardBreak moves. Then I'll list descriptions and details about all the moves in the second column for each EGO.

EGO & Main Traits All Moves & Abilities

Mimicry

• Guardbreak
• Imitation
• Inflicts Bleed
• Has E.G.O Weaponry
• Gain Dice Up
• Hits Grounded
Hello: Manifest an amalgam of flesh that resembles a mace on your arm, then perform a ravage of strikes, before flourishing with a slam that pins down opponents.
• [Page Cost] 1 Light
• [On Use] Become Unclashable
• [On Hit] Gain 1 Imitation
• [On Hit] Inflict 1 Bleed
• [Blunt Damage] 5~8 each hit
• [CD] 25s

Goodbye: Manifest an amalgam of flesh that takes the form of a scythe, then swing the blade downwards, bisecting anything in it’s range with immense strength.
• [Page Cost] 5 Light
• [On Use] Hit Grounded
• [On Use] Become Unclashable
• [On Hit] Break Block
• [On Hit] Inflict 10 Bleed
• [If Target is Low] Execute
• [On Kill if User has 5+ Imitation] Imitate 2 Random Pages from Target
• [At 5+ Imitation] Change roll to 40~60
• [Slash Damage] 20~40
• [CD] 70s

Farmwatch

• Guardbreak
• Has E.G.O Weaponry
• No Status Effect
Facilitate: Wind up your blade, then perform a quick succession of three slashes that daze off opponents.
• [Slash Damage] 5~8
• [CD] 22s

Please Be My Nutrients: Concentrate energy in your legs, before performing a quick jump that encloses the target’s distance, then flourish with a downward slash that engraves the ground, creating a shockwave that bursts anything on it’s range.
• [On Use] Gain HyperArmor
• [On Hit] Break Block
• [Pierce Damage] 7~9, 7~18
• [CD] 45s

Waxen Pinion

• Volatile Boosted
• Inflicts Burn
• Has E.G.O Weaponry
Blazing Strike: Take upon a stance, then point your blade at the target, before winding up a devastating lunge, bluntly forcing your way inbetween targets, eviscerating them.
• [Page Cost] 5 Light
• [On Use] Lose 10 SP to gain 1 Volatile Passion
• [On Use] Gain 4 Dice Up for every VP
• [On Hit] Inflict 10 Burn + Count for every VP
• [On Hit] Deal +15% Damage for every VP
• [Pierce Damage] 20~26
• [CD] 45s

Searing Resolution: Ready your blade, before quickly performing two strikes that sets them ablaze.
• [Page Cost] 2 Light
• [On Use] Lose 10 SP to gain 1 Volatile Passion
• [1st Hit] Inflict 2 Burn + Deal more damage at 4+ VP
• [2nd Hit] Inflict 1 Burn + Inflict Count for every VP + Deal more damage at 4+ VP
• [Slash Damage] 4~7, 10~13
• [CD] 24s

Twilight

• Inflicts Bleed
• Inflicts Burn
• Guard Bypass
• Inflicts Fragile
• Gain Dice Up
• Inflicts Sinking
• Evade Bypass
Unjust Scale (First Usage): Mark all enemies in a very large area around you.
• [Page Cost] 2 Light
• [On Use] Gain HyperArmor
• [On Hit] Multiply damage
• [Dice Roll] 15~25
• [CD] 13s

Unjust Scale (Second Usage): Quickly dash towards and slash all previously marked enemies.
• [Page Cost] 2 Light
• [On Use] Gain HyperArmor
• [On Hit] Bypass Block
• [On Hit] Bypass Evade
• [On Hit] Inflict 4 [Status Effect] - Status Effect depends on which Sin Affinity you invested in the most (E.G. Wrath - Burn)
• [On Hit] If there are remaining Marked targets, Reuse Die and Gain 3 Dice Up
• [Fatal Hit] Auto-Execute
• [Slash Damage] 7~10
• [CD] 15s

Brilliant Eyes: Send a barrage of homing light towards the closest enemy.
• [Page Cost] 4 Light
• [On Use] Gain HyperArmor
• [On Hit] Bypass Evade
• [On Hit] Multiply damage by 0.?x
• [On Hit] Inflict 1 [Status Effect] (8 Total Despite Only 6 Dice) - Status Effect depends on which Sin Affinity you invested in the most (E.G. Wrath - Burn)
• [Blunt Damage] 3~4, 4~5, 5~6, 7~8, 9~10, 10~11
• [CD] 45s

Telepole

• Inflicts Paralyze
• Guardbreak
• Has E.G.O
Weaponry
• Charge

Lightning Rod: Imbue your feral claws with energy, then perform a wide overhead strike that, emiting a lightning shard, eviscerating foes on impact.
• [Page Cost] 2 Light
• [On Hit] Break Block
• [On Use] Gain 9 Charge
• [On Hit] Gain 3 Charge
• [On Hit] Inflict 4 Paralyze
• [Pierce Damage] 8~12
• [CD] 35s

Electrified Howl: Gather energy throughout your body, then perform a loud screech that explodes into lightning, striking anything within it’s range.
• [Page Cost] 1 Light
• [Pierce Damage] 15~22
• [CD] 22s

Sunshower

• Inflicts Rupture
• Has E.G.O Weaponry
• Inflicts Sinking
• Inflicts Dice Down
Sink It All: Spread out your arm, then unleash a barrage of umbrellas throughout the ground that seep from the sky, before bursting energy and opening the umbrellas, striking the ground with many shockwaves that daze off enemies.
• [On Use] If User has -20 SP, Gain 5 Dice Up
• [On Use] If User has -30 SP, Gain 10 Dice Up
• [On Use] Gain 6 Sinking
• [On Hit] Inflict 6 Sinking
• [On Hit] Inflict 5 Dice Down
• [Pierce Damage] 7~8
• [CD] 20s

Sorrowful Torrent: Wind up your tail, before tackling the target with a side-sweep, before lunging towards them with a spinning barrage, then flourish with a powerful stomp that knocks targets away.
• [On Use] If User has -20 SP, Gain 4 Dice Up
• [On Use] If User has -40 SP, Gain 8 Dice Up
• [On Use] Gain 7 Sinking
• [1st Hit] Inflict 3 Rupture
• [1st Hit] Inflict 3 Sinking
• [2nd Hit] Inflict 1 Rupture
• [2nd Hit] Inflict 2 Sinking
• [Pierce Damage] 4~5, 5~6
• [CD] 30s

Spicebush

• Bursts Tremor
• Inflicts Blooming
• Has E.G.O Weaponry
• Inflicts Sinking
Scattering Fragrance: Rip petals from your fan, before scattering them across the air repeatedly, with the petals blooming into flower-like shapes, creating a scent that hack and daze off opponents.
• [Page Cost] 2 Light
• [On Use] Gain HyperArmor
• [On Hit] Bypass Evade
• [1st Hit] Inflict 2 Sinking and 1 Bloom
• [2nd Hit] Inflict 1 Bloom
• [3rd Hit] Inflict 4 Sinking and 1 Bloom
• [3rd Hit] Burst Tremor
• [Blunt Damage] 6~9, 7~10, 8~11
• [CD] 45s

Culminating Fragrance: Drift along the air, spinning on a stylish manner, scattering the fragrance of the petals of your fan in the area in high speed, cutting off opponents, before flourishing with a upwards movement, creating flowers that burst into energy, striking anything on it’s range.
• [Page Cost] 2 Light
• [On Use] Gain HyperArmor
• [1st Hit] Bypass Evade
• [1st Hit] Inflict 1 Sinking and 1 Bloom
• [2nd Hit] Inflict 2 Sinking and 2 Bloom
• [Blunt Damage] 15~18, 6~8
• [CD] 55s

Solemn Lament

• Inflicts Tremor
• Has E.G.O Weaponry
• Inflicts Sinking
Eternal Rest: Ready your handguns, before channeling energy thru the guns' mechanism, then rapidly fire multiple shots that emanate butterflies, affecting directly the target’s sanity.
• [Page Cost] 1 Light
• [Alternate Between] Inflicting 1 Sinking and inflicting 1 Tremor
• [Blunt Damage] 1~6 each hit
• [CD] 35s

Into Comfort: Materialize a coffin in front of you, which bursts energy outwards, emanating butterflies that chase through enemies, striking anything on it’s range.
• [Page Cost] 3 Light
• [Each Hit] Inflict 3 Sinking
• [Blunt Damage] 4~8 each hit
• [CD] 35s

Smile

• Parry Bypass
• Has E.G.O Weaponry
• Inflicts Nothing
• Gain Dice Up
• Hits Grounded
Vomit: Gouge out remainings of bodies straight from your mouth, vomiting them forwards, striking anyone that stands on it’s path.
• [Page Cost] 2 Light
• [On Hit] Heal 2 Health per Hit
• [Blunt Damage] 5~13
• [CD] 25s

Horrid Scream: Concentrate power in your lungs, before emitting a powerful screech that devastates anyone on it’s range, dazing them.
• [Page Cost] 4 Light
• [On Hit] Hit Grounded
• [On Hit] Heal 2 Health Per Hit.
• [Blunt Damage] 12~17
• [CD] 32s

Sanguine Desire

• Guardbreak
• Inflicts Bleed
• Has E.G.O Weaponry
• Evade Bypass
Bursting Desire: Chop into your target repeatedly with all your strength.
• [Page Cost] 2 Light
• [On Hit] Bypass Evade
• [On Hit] Multiply damage by ~0.5x
• [1st Hit] Inflict 1 Bleed
• [2nd Hit] Inflict 1 Bleed
• [4th Hit] Inflict 1 Bleed
• [6th Hit] Inflict 1 Bleed
• [Pierce Damage] 1~5 per hit
• [CD] 50s

Tenacity: Slash several times before leaping forward and slamming the ground.
• [Page Cost] 4 Light
• [Hit 1 through 4] Inflict 1 Bleed each
• [Final Hit] Break Block
• [Final Hit] Inflict 3 Bleed
• [Slash Damage] 3~4, 4~5, 5~6, 6~7, 10~15
• [CD] 35s

Roseate Desire

• Has E.G.O Weaponry
• Inflicts Dice Down
Desire to Rip: Channel energy through your tendrils, unleashing power forwards, then envelope your opponent in pink ribbons, before pushing the ribbon lines, tearing the target apart.
• [On Hit] Inflict 7 Dice Down
• [Pierce Damage] 15~30
• [CD] 30s

Regret

• Inflicts Tremor
• Bursts Tremor
• Guardbreak
• Has E.G.O Weaponry
Forsaken Guilt: Wind up your weapon, before increasing the length of the chains linked to the weapon, then slam downwards creating a shockwave that shatters defenses.
• [Page Cost] 2 Light
• [On Hit] Break Block
• [On Hit] Inflict 7 Tremor
• [Blunt Damage] 10~12
• [CD] 30s

Overwhelming Regret: Wind up your weapon, before lengthening the chain linked to the weapon, violently swing two times with strikes that dazes off opponents, before flourishing with a downward slam that creates a shockwave with overwhelming strength.
• [Page Cost] 4 Light
• [On Use] Gain HyperArmor
• [On Hit] Bypass Evade
• [On Hit] Break Block
• [1st and 2nd Hit] Inflict 5 Tremor each
• [3rd Hit] Burst Tremor
• [Blunt Damage] 15~25
• [CD] 40s

Red Eyes

• Guardbreak
• Has E.G.O Weaponry
• Inflicts Nothing
• Hits Grounded
Six Eyes: Ready your blade, before unsheathing it along with a fierce dash, then perform a heavy strike that eviscerates targets on impact.
• [On Hit] Break Block
• [If Target is Low] Execute
• [Slash Damage] 25~30
• [CD] 30s

Restricting Gaze: Point toward the target, then thread a line in between the space, before pulling the string that grabs their feet, restricting their movement.
• [On Hit] Hit Grounded
• [Blunt Damage] 0~0
• [CD] 25s

Nine Children of the Dragon

• Guardbreak
• Inflicts Burn
• Has E.G.O Weaponry
• Hits Grounded
Tao Tie: Channel energy throughout your body, then synergize with it, creating a burst of fire that implodes any enemies on it’s range, setting them ablaze.
• [Page Cost] 2 Light
• [On Hit] Inflict 8 Burn
• [Blunt Damage] 25~30
• [CD] 28s

Yà Zi: Synergize with fire energy within your body, then summon a fierce pillar of fire, that creates a shockwave from beneath the ground, burning targets and knocking them upwards.
• [Page Cost] 5 Light
• [On Hit] Break Block
• [On Hit] Hit Grounded
• [On Hit] Inflict 12 Burn
• [Blunt Damage] 12~25
• [CD] 45s

Nihil

• Hits Grounded
• No Status Effects
Will Of Nihil: Channel up chaos energy throughout your body, then pummel the ground, manifesting your energy outwards and creating a shockwave that strikes anything within it’s range.
• [On Hit] Hit Grounded
• [Slash Damage] 10~20
• [CD] 30s

Nix: Emanate energy within your body, concentrating into your arms, before exploding the unstable energy outwards, then unify the energy, creating a massive beam that eviscerates anything on it’s path.
• [Blunt Damage] 20~30
• [CD] 50s

Hex Nail

• Inflicts Nails
• Inflicts Bleed
• Guard Bypass
• Hits Grounded
Nail and Thread: Pluck out a nail from your overcoat, then swiftly pitch it towards the target, pucturing them and dragging them towards you, before ravaging their chest with nails, threading their body.
• [Page Cost] 3 Light
• [On Hit] Hit Grounded
• [1st Hit] Inflict 5 Nail
• [1st Hit] Inflict 5 Bleed
• [Pierce Damage] 15~17
• [CD] 25s

Hug of Nails: Sprint towards the target with your arms wide open, before embracing them into a hug, then tighten the embrace, impaling the target relentlessy.
• [Page Cost] 2 Light
• [On Use] Gain HyperArmor
• [On Hit] Bypass Block
• [On Hit] Inflict 3 Nail
• [On Hit] Inflict 8 Bleed
• [Blunt Damage] 8~19
• [CD] 23s

Fluid Sac

• Bursts Tremor
• Guardbreak
• Inflicts Bleed
• Inflicts Sinking
Bloody Pressure: Wind your blade, before dashing towards the target, performing an upward strike, then follow up with an overhead slam that expels blood outwards, crushing down foes.
• [On Hit] Break Block
• [On Hit] Drain 5 SP from target
• [On Hit] Inflict 3 Sinking
• [On Hit] Burst Tremor
• [Blunt Damage] 15~26
• [CD] 35s

Disgorge: Concentrate energy throughout your body, then gouge out a massive beam of blood that penetrates through targets, eviscerating them.
• [On Hit] Inflict 10 Bleed
• [Pierce Damage] 20~25
• [CD] 30s

Fell Bullet

• Requires Bullets
• Inflicts Bleed
• Guard Bypass
• Has E.G.O Weaponry
• Inflicts Sinking
• Poise
• Evade Bypass
Scattering Fell Bullet (Requires Bullets): Create a portal behind your target and fire three blasts into it.
• [Page Cost] 2 Light
• [On Use] If main target is an Office Member, also Target Everyone in an Area Around them And Deal More Damage
• [On Hit] Bypass Block
• [On Hit] Bypass Evade
• [1st Hit] Gain HyperArmor
• [2nd Hit] Inflict 3 Bleed
• [2nd Hit] Inflict 6 Sinking
• [Fatal Hit] Auto-Execute
• [Pierce Damage] 4~8, 6~16
• [CD] 55s

Plumes of Smoke: The user creates portals which surround the user. You then proceed to fire a barrage of bullets from said portals, damaging targets around you.
• [Page Cost] 4 Light
• [On Use] Gain HyperArmor
• [On Use] Gain 6 Poise
• [On Hit] Bypass Evade
• [On Hit] If target is unable to parry the first dice, make second dice unparriable.
• [2nd Hit] Inflict 1 Bleed
• [Pierce Damage] 14~17, 10~20
• [CD] 70s

Falling Blossoms

• Inflicts Bleed
Blossom Cut: Dash forward hitting everything in your path then after a delay those hit are barraged by slashes.
[On Hit] Inflict 10 Bleed
[Slash Damage] 18~24
[CD] 34s

Falling Petals: ?
[CD] 5s

Ebony Stem

• Inflicts Rupture
• Guardbreak
• Guard Bypass
• Has E.G.O Weaponry
• Hits Grounded
Stem Onslaught: Push your arm towards the target, before channeling energy throughout the ground and emerging many spikes that grow in a line, impaling anything within it’s range.
• [On Hit] Bypass Block
• [On Hit] Inflict 6 Rupture
• [Pierce Damage] 10~15
• [CD] 35s

Thorn Impact: Pummel the ground, before creating a shockwave that emits energy, manifesting into thorns that rip the ground, eviscerating targets on impact.
• [On Use] Gain HyperArmor
• [On Hit] Inflict 8 Rupture
• [On Hit] Break Block
• [On Hit] Hit Grounded
• [Pierce Damage] 16~20
• [CD] 30s

Dimension Shredder

• Inflicts Rupture
• Guard Bypass
• Has E.G.O Weaponry
• Gain Dice Up
• Charge Boosted
Rip Space: Rip the fiber of space infront of you, then enter the rift that distorts the fabric of reality itself, then warp behind the opponent, striking them from their back.
• [On Hit] Bypass Block
• [Slash Damage] 9~13
• [CD] 26s

High Speed Rip Space: Open a thread on the space infront of you, then dash towards the rift, before warping inwards and outwards of reality, striking anyone that stands on it’s path consecutively, severely damaging the target.
• [On Hit] Bypass Block
• [On Hit] Inflict 6 Rupture [If under 20 Charge Status Effects] Take 35 Damage or [If at 30+ Charge] Gain 10 Dice Up
• [Slash Damage] 12~25
• [CD] 26s

Blue Star Worshipper

• Guardbreak
• Has E.G.O Weaponry
• Inflicts Sinking
Sound Of The Star: Resonate energy within your body, channeling a burst that expels energy whilst pulling anything in it’s range with immense force.
• [On Use] Gain HyperArmor
• [On Use] Bypass Block
• [On Hit] Inflict 5 Sinking
• [Blunt Damage] 10~15
• [CD] 45s

Silent Star: Resonate energy in your hands, manifesting a longbow, then create an arrow that divides itself, drifting along their fire range and exploding upon impact.
• [On Use] Bypass Block
• [On Hit] Break Block
• [On Hit] Inflict 7 Sinking
• [Pierce Damage] 13~23
• [CD] 35s

Blind Obsession

• Guardbreak
• Has E.G.O Weaponry
• Charge
• Poise
• Hits Grounded
Tide Rapture: Dive Into The Ground And Swim Towards Your Prey Before Leaping Out With A Powerful Strike.
• [Page Cost] 2 Light
• [On Use] Gain HyperArmor
• [While Active] Become Invulnerable
• [On Use] Gain 4 Poise and Gain 1 Fluorescence Shard
• [On Hit] Guardbreak
• [On Hit] Gain 4 Poise and 2 Fluorescence Shard
• [Blunt Damage] 13~17
• [CD] 20s

Temeritous Voyage: Swiftly Swing Your Anchor Before Stopping It On A Dime And Reeling It Back.
• [Page Cost] 3 Light
• [On Use] Gain HyperArmor
• [1st Use] Gain 4 Poise and 1 Fluorescence Shard
• [2nd Use] Gain 6 Charge
• [2nd Hit] Break Block
• [Blunt Damage] 7~12, 11~17
• [CD] 35s

Apostle

• Guardbreak
• Guard Bypass
• Inflicts Nothing
• Hits Grounded
I Shall Guide Thee: Sprint towards the target, before grabbing them and quickly wind your scythe, then perform a side-slash that shatters defense, knocking them away.
• [On Hit] Hit Grounded
• [On Hit] Bypass Block
• [Slash Damage] 13~23
• [CD] 35s

Thy Will Be Done: Dash forward, before winding your scythe, then perform a flurry of slashes that eviscerates targets.
• [On Hit] Break Block
• [Slash Damage] 2~4, 3~6, 6~9, 9~12
• [CD] 24s

4th Match Flame

• Guardbreak
• Inflicts Burn
• Has E.G.O Weaponry
• Hits Grounded
Scorching Slices: Gather up scorching energy, then swing upwards, then unleash a flurry of flaming slashes that eviscerates enemies on it’s path, before exploding the flames, sending targets away.
• [Page Cost] 2 Light
• [On Hit] Multiply Damage by 0.?x
• [On Hit] Inflict 4 Burn
• [On Hit] Break Block
• [On Hit] Hit Grounded
• [Slash Damage] 13~18
• [CD] 30s

Detonate: Gather up ashes from the air, then manifest a blazing polearm before striking downwards, exploding enemies that stands on it’s range, leaving only a trail of ashes and flames amongst the ground.
• [Page Cost] 2 Light
• [On Hit] Inflict 10 Burn
• [On Hit] Break Block
• [On Hit] Hit Grounded
• [Pierce Damage] 20~38
• [CD] 35s

How to Reroll EGO in Archived

If you don't like your current one, you can reroll EGO in Archived by using the Uncharged Golden Bough or Golden Bough items (Details above). Usually these items give you an EGO but using them with an EGO already unlocked just rerolls the current one into a new one randomly with the Uncharged version. The regular Golden Bough just lets you pick a new one by typing it out the same way as I talked about above.

That's it for my Archived All EGO guide and how to get EGO. Check out our Archived codes to claim free goodies.

The post Roblox Archived All EGO Guide & How to Get Them appeared first on Destructoid.

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