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The Guardian - UK
The Guardian - UK
Technology
Aleks Krotoski

Reducing real-life conflict to Real-Time-Strategy [Update 1]

Bambino_Tostare has sent in his thoughts on a recent article from the BBC, suggesting that a round-up of the continuing war in Afghanistan is awfully similar to the design and format of real-time strategy games. Indeed, upon consideration Auntie Beeb has reduced the five-year "conflict" to a list of the factions, their weaponry, their vehicles and the country's terrain. Sections include "mobility" (with sub-categories including, defences, strengths, weaknesses and cost), "key weapon" (with subcategories including year of development, caliber, magazine capacity, loaded weight and range) and "manpower" (with subcategories including, main weapons, strengths and weaknesses). Creepy.

apologies - I forgot to include the link

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