
Rainbow Six Siege was hit by a major hack on Dec. 27, 2025, with players reporting their accounts suddenly receiving enormous amounts of R6 Credits, Renown, Alpha Packs, and even unusual cosmetics.
Ubisoft reacted quickly and shut down Rainbow Six Siege and the Siege Marketplace across platforms.
Reports of the exploit have been circulating on social media throughout the day, with many users claiming that their balances have jumped into the billions and that inventories have been altered without any purchases. In addition to this, some inexplicable ban reports started to appear as well.

Ubisoft made a short statement that they are aware of the incident and are investigating, with updates to follow later.
Shortly after this statement, the game and its marketplace were taken offline, with users speculating whether there would be any repercussions for those who had spent this unauthorized currency. People were also worried because the Siege’s Marketplace lets players exchange items for R6 Credits, so an attack that floods accounts with premium currency and hands out free cosmetics could irreparably damage the game’s economy.
But as many have predicted in response to this hack, Ubisoft issued another statement, which confirmed that no bans would be issued for anyone who spent any currency, and the servers will be rolled back to the latest stable state.
Nobody will be banned for spending credits received. A rollback of all transactions that occurred since 11 AM (UTC time) is underway.
The ban ticker was turned off in a past update. Any messages seen were not triggered by us.
An official R6 ShieldGuard ban wave did occur but is not related to this incident.
We are working very hard to make sure this is resolved and players can play again.
Ubisoft has not provided a detailed explanation of how attackers gained access or what systems were compromised. It’s likely that both the game and Marketplace won’t come back online until the weakness is patched. According to the devs, the R6 ShieldGuard ban wave did occur, but the strange ban messages that were floating around were not triggered by the company.
This isn’t even Ubisoft’s first Siege currency headache in 2025. In July, Ubisoft disclosed a separate Siege virtual-currency issue tied to prepaid cards that temporarily inflated player wallets and impacted earnings forecasts.
Earlier this year, Joshua Mills, Game Director at Ubisoft, made a strong statement against cheaters littered with F-bombs during the Munich Major finals, promising new features to combat hacking and exploits. Evidently, they did not manage to stave off the attackers in this case.
As of now, we have no estimates on when Rainbow Six Siege and its marketplace will be back online.