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The Guardian - UK
The Guardian - UK
Technology
Keith Stuart

Quick 360 fix: the tech specs

Just minutes after the official unveiling of Xbox 360 on MTV last night (or 2.30am this morning for us Brits), American videogame sites were frantically uploading their definitive guides to Microsoft's ambitious entertainment machine. And having been through far too many of them this morning, the overwhelming message seems to be 'ah yes, it's just as we expected, but here's 40,000 words on it anyway'. Don't have the time or inclination to wade through the syruppy mire? Here are the raw specs. We'll be posting more info and comment through the day.

Custom IBM PowerPC-based CPU • Three symmetrical cores running at 3.2 GHz each • Two hardware threads per core; six hardware threads total • VMX-128 vector unit per core; three total • 128 VMX-128 registers per hardware thread • 1 MB L2 cache

CPU Game Math Performance • 9 billion dot product operations per second

Custom ATI Graphics Processor • 10 MB of embedded DRAM • 48-way parallel floating-point dynamically scheduled shader pipelines • Unified shader architecture

Polygon Performance • 500 million triangles per second

Pixel Fill Rate • 16 gigasamples per second fill rate using 4x MSAA

Shader Performance • 48 billion shader operations per second

Memory • 512 MB of 700 MHz GDDR3 RAM • Unified memory architecture

Memory Bandwidth • 22.4 GB/s memory interface bus bandwidth • 256 GB/s memory bandwidth to EDRAM • 21.6 GB/s front-side bus

Overall System Floating-Point Performance • 1 teraflop

Storage • Detachable and upgradeable 20GB hard drive • 12x dual-layer DVD-ROM • Memory Unit support starting at 64 MB

I/O • Support for up to four wireless game controllers • Three USB 2.0 ports • Two memory unit slots

Optimized for Online • Instant, out-of-the-box access to Xbox Live features with broadband service, including Xbox Live Marketplace for downloadable content, gamer profile for digital identity, and voice chat to talk to friends while playing games, watching movies, or listening to music • Built-in Ethernet port • Wi-Fi ready: 802.11a, 802.11b, and 802.11g • Video camera ready

Digital Media Support • Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD • Ability to stream media from portable music devices, digital cameras and Windows XP-based PCs • Ability to rip music to the Xbox 360 hard drive • Custom playlists in every game • Built-in Media Center Extender for Windows XP Media Center Edition 2005 • Interactive, full-screen 3-D visualizers

High-Definition Game Support • All games supported at 16:9, 720p, and 1080i, anti-aliasing • Standard-definition and high-definition video output supported

Audio • Multi-channel surround sound output • Supports 48KHz 16-bit audio • 320 independent decompression channels • 32-bit audio processing • Over 256 audio channels

System Orientation • Stands vertically or horizontally

Customizable Face Plates • Interchangeable to personalize the console

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