I haven't got a full version yet - my debug Xbox has given up - but what I have played so far makes me think Fahrenheit could be one of the games of the year. Think MonkeyIsland/Grim Fandango crossed with 24 and you are part way there. The former is due to the game itself - essentially this is an evolved point and click, with mouse gesticulations replacing verb manipulation. But it is the sophisticated style that makes Fahrenheit stand out. The 24-style split-screen approach and the Angelo Badalamenti score, combined with a real feeling that your in-game decisions actually matter, all mark this down as one to get when released in Sept. Not only could Fahrenheit resurrect the adventure game genre, but it could hopefully herald a new dawn of intelligent narrative-driven gaming. Let's hope eh?
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