Now don't get me wrong. I love my HDTV and wouldn't dream of playing the 360 on anything else, not least because I need to justify the ridiculous outlay. Once you get used to pin-sharp it's hard to go back to the relative blur of normal TV - honest. But much of my recent gaming time has been spent on Sensible Soccer 2006, a game with decidedly low rent visuals. Would it play better if it had photorealistic graphics? Of course not. As Keith points out in today's paper, physics, not photorealism, is where development is currently at.
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