

The first NHL 26 patch is scheduled to go live tomorrow, September 16 at 1:00 PM ET with servers expected to be down for up to an hour after deployment.
This update is focused on improving overall stability and addressing some of the more noticeable issues that can affect time on the ice. While this patch is mainly about strengthening the foundation, future updates are set to include gameplay tuning, adjustments and improvements across all modes and features.
The team also confirmed they’re looking into changes to Vision Control (LT), short-distance saucer passes, poke checks and post-hit frequency with more details expected in later patches.
With that said, check out the patch notes below.
GAMEPLAY
- Fixed an issue where a player who was AFK was not being removed in a World of CHEL game
BE A PRO
- Tuning adjustments to Health to include TOI as a factor and scaling down the amount of health reduction that hits thrown, hits received and shots blocked give.
- Updated the following form score contributing values to make form score feel more balanced for games that are low event for the user:
- Goals
- Assists
- PP Pts
- SH Pts
- Body Checks
- Plus/minus
- Giveaways
- Takeaways
- Shots
- Fixed an issue where the Custom option was not available in the Play Game flow
- Fixed an issue in the Draft Interview media convo where some responses didn’t line up with the correct Brand, Management or Teammate impact
FRANCHISE MODE
- Fixed an issue where line chemistry was not being generated properly from X-Factors
- Fixed an issue where AHL coach conversation were not available
- Fixed an issue where earning the Quick Draw X-Factor through a season goal could cause a crash when entering Edit Lines
HOCKEY ULTIMATE TEAM
- Fixed an issue where completing training camp objectives did not give users access to the Auction House
- Fixed an issue where when matchmaking in Ranked users would see an error message
WORLD OF CHEL
- Fixed a crash when navigating from the club members menu in EASHL 6 v 6