Hideo Kojima's interactive record is the subject of countless game designer fantasies. The Japanese legend can arguably do no wrong when it comes to creating superbly-crafted titles like Metal Gear Solid. To date, trying to understand the intricacies of his experience has been limited to rare translator-mediated interviews or taking a diploma in Japanese language.
Kojima launched a developer's blog last year, and bar relying upon poor translations from web-based babel-fish, we English-speakers have been left out of the game director's gems.
Now, according to Game|Life, thanks to the tireless efforts of Kojima Productions' Ryan Payton, we English-speakers can be party to an almost-daily audience with the acclaimed designer. Payton's translating both the blog and the accompanying podcasts.
Let this bring a new dawn of cross-cultural game design understanding.