
Marvel Rivals patch notes arrive every couple of weeks or so, bringing bug fixes, Hero balancing changes, and more general updates. Sometimes, as is the case with the most recent patch, skins are added, and certain Heroes receive buffs or nerfs to better bring them in line with the ongoing meta.
Season 3s latest patch notes are now live, and they focus on adding in new skins. There's some new details on Season 3's upcoming Hero Balancing as well. These constant changes to Marvel Rivals help keep Competitive Mode fresh while providing a steady stream of reasons for players to check back in regularly. Since launch, Marvel Rivals has really proven itself as a worthy contender, landing on our list of the best free games and the best crossplay games.
Here are the latest Marvel Rivals patch notes. These add new skins for Magick and Black Panther, while applying bug fixes for Season 3.
Update (July 30, 2025): Detailed Patch Notes for Marvel Rivals build version 20250731, which adds new Phoenix Force outfits for Black Panther and Magick.
Marvel Rivals next patch notes

The next Marvel Rivals patch will add two new store skins, as well as bug fixes for Hela and Hulk. Here's what's being added (from the Marvel Rivals blog):
- Fixed an issue where, under certain conditions, Accessory Points gained in Competitive matches were displayed incorrectly on the results screen.
- Fixed a bug where adjusting cursor sensitivity with a controller could cause individual hero keybinds to stop working.
- Addressed an exploit where costume-exclusive emotes could be used on other costumes by binding them to a key.
- We've fixed a bug where Hela's Ultimate Ability could fizzle out and end immediately if unleashed while being launched up in poor network conditions. Now, even the trickiest lag can't banish the Queen of Hel's wrath.
- Resolved an issue where Hulk's Incredible Leap could go haywire on stairs if the camera is tilted almost straight down, causing Hulk to jump in unexpected directions. Hulk's leaps are now as unstoppable as his rage, no more stairway to confusion!
- Fixed an issue on PlayStation where, in rare situations, players could get stuck and be unable to exit the Highlights screen after watching a replay.
Marvel Rivals latest patch notes

The latest Marvel Rivals patch arrived July 24, 2025. It adds new skins for Mr Fantastic, Invisible Woman, The Thing and Human Torch. There's a new Team Up for Human Torch and The Thing also.
Things are heating up!Introducing a brand-new Team-Up Ability: Human Torch & The Thing!Lift, slam, and disable with "First Steps" - launching July 24 UTC! Buckle up, hot shot. Time to take flight... and land with impact. 💥 pic.twitter.com/sLzRozr5pZJuly 22, 2025
Marvel Rivals balancing changes

Below, you'll find a list of the latest balancing changes in Marvel Rivals, detailing the buffs and nerfs that've been applied to each character.
- Wolverine - Increase Berserk Claw Strike Base Damage from 6 to 8. Reduce Percentage Damage per attack at maximum Rage from 4.5% to 3.5%. Increase Regenerative Healing Factor cooldown from 90s to 105s. Increase cooldown reduction from 10s to 12s when participating in KOs.
- Emma Frost - Reduce Telepathic Pulse Damage at 99 energy from 120/s to 110/s and from 150/s to 140/s at 100 energy. Reduce Diamond Form Damage Reduction from 30% to 25%. Reduce the energy cost of Psionic Seduction (Ultimate Ability) from 3700 to 3400.
- The Thing - New Ability Battle Blitz: The Thing leaps toward enemies, gaining 25% Damage Reduction. Leap targeting distance to enemies is 20m. Stone Haymaker New Effect: Knocks down hit flying enemies.
- Venom - Increase Cellular Corrosion enemy slow effect from 15% to 25%.
- Human Torch - Reduce Fire Cluster Damage per projectile from 6 to 5.5. Reduce Supernova (Ultimate Ability) activation shockwave Damage from 80 to 75 and Fire Tornadoes DoT from 120/s to 110/s. Add Team-Up Anchor bonus 5% Damage boost.
- Iron Man - Reduce the first two Repulsor Blast hits from 40 to 35 and from 50 to 45 while in Armor Overdrive. Increase energy cost of Invincible Pulse Cannon (Ultimate Ability) from 2800 to 3400.
- Mister Fantastic - Reduce Inflated state Bonus Health from 400 to 350.
- Namor - Increase Trident of Neptune Projectile Damage from 70 to 75 and Projectile Speed from 120m/s to 150m/s. Increase Wrath of the Seven Seas Projectile Speed from 120m/s to 150m/s.
- Scarlet Witch - Reduce max slow rate during Reality Erasure (Ultimate Ability) charge period from 35% to 25% and increase Damage from 750 to 850.
- Spider-Man - Increase 'Get Over Here!' kick Damage when pulled to enemies from 50 to 55. Increase Spider-Power midair Damage from 50 to 55. Increase Amazing Combo Damage from 55 to 60.
- The Punisher - Reduce Culling Turret Projectile Damage from 12 to 10, and decrease the Spell Field Damage from 12 to 10. Increase the energy cost of Final Judgement (Ultimate Ability) from 3400 to 3700.
- Winter Soldier - Adjust Roterstern Damage Falloff maximum at 40m from 60% to 70%.
- Invisible Woman - Increase Orb Projection healing on launch from 40 to 45 and damage from 20 to 25. Reduce healing on return from 40 to 35 and damage from 20 to 15.
- Loki - Increase the energy cost of God of Mischief (Ultimate Ability) from 4000 to 4300.
- Mantis - Healing Flower New Effect: Heals allies by 2.5%/s. Reduce base healing from 20/s to 12.5/s. Increase energy cost of Soul Resurgence (Ultimate Ability) from 3700 to 4300. Increase Bonus Max Health from 100 to 150.
- Ultron - Reduced Dynamic Flight acceleration effect time from 8s to 6s. Reduce Imperative: Firewall Bonus Health to self from 75 to 65 and to allies from 55 to 50.
As you can see, the latest Marvel Rivals Hero balances apply to all classes, upping their damage, or making their abilities more useful. Mantis and Invisible Woman get a buff, While Heroes like Emma Frost, Mister Fantastic, and The Punisher receive slight nerfs. You can read the full details here.
As a Vanguard player, I'm very interested in the Venom buff. I played him as a main during Season 0, and Season 1. Since then, I've mostly been using Mr Fantastic, but the nerfs could mean he's not as viable this season.