Jane says it so much better than I could:
Hey big thinkers and wranglers of ideas, the MacArthur Foundation Series on Digital Media and Learning has a series of discussions planned for the next month, all centered around interactive entertainment and its impact on our world.
From the introduction to the project:
The working hypothesis of the effort is that digital media tools have advanced significantly in recent years, enabling new forms of knowledge production, social networking, communication, and play. People who have grown up with access to these new digital tools are engaged in an unprecedented exploration of language, games, social interaction, and self-directed education that can be used to support learning. They are different as a result of this exposure to and use of digital media and these differences are reflected in their sense of self, and how they express their independence and creativity, and in their ability to learn, exercise judgment, and think systemically.
If you're interested in taking part in these chats, you can find out more information and join up here. For my take, from a computer games perspective (as commissioned by DfES and ELSPA) you can get to grips with Unlimited Learning, which I compiled and edited.