

Want to make your Kirby Air Riders experience as smooth and fun as possible? Well, you’re in luck, because the game actually offers a ton of display, control, and camera settings to mess with. I mean, a FOV slider in a Nintendo title? Praised by the community, these settings let you tweak nearly everything.
Today’s guide covers the optimal settings that help you stay focused, reduce visual clutter, and make every race feel better than the last. So, let’s dive into the best settings every player should try.
Display Settings
Start by setting the text size to Large, since the text boxes remain the same size to fit larger text. Enable the Beginner’s guide for beginner tips. Checklist hints also make it easier to track tasks you’re about to finish, so I recommend keeping that on.
| Setting Name | Recommended Setting |
| Text Size | Normal (Scaling preference) |
| Beginner’s Guide | On for beginners (Enables Tips & Hints) |
| Checklist Hints | On (Guides on tasks nearing completion) |
| VS. Split Screen | Vertical when using |
| Color Filters | Off (Unless colorblind) |
Controller Accessibility Settings
Kirby Air Riders goes above and beyond what Nintendo titles typically offer, offering extensive accessibility settings. You can remap the controls however you want, and even tweak screen effects. Turning Rumble off saves you some hand fatigue over long sessions, but leaving it on can improve immersion.
As for Motion and Shake controls, most people are better off leaving those off, as they tend to cause accidental inputs. Moreover, “Hold to Charge” for Boost is usually easier for players to manage repeatedly.
| Setting Name | Recommended Setting |
| Rumble | Off (On for controller feedback in races) |
| Racing | Off (Adjust Rumble intensity) |
| Menu | Off (Rumble outside races) |
| Motion Controls | Off |
| Shake Controls | Off |
| Stick Swap | Off |
| Midair Controls | Left Stick Down to tilt up |
| Vertical Camera | Right Stick Up to look up |
| Horizontal Camera | Right Stick Left to look left |
| Boost Charge | Hold to Charge |
Camera Movement And Visual Effects Settings
Coming to the camera movement and visual effect settings. Field of Vision (FOV) should be set to 2; however, some competitive players raise it to 3 for maximum awareness. Camera distance should be somewhere between 1 to 3, zooming you out from your Kirby character. You can also enable camera shake and tilt for better immersion.
| Setting Name | Recommended Setting |
| Field of Vision (FOV) | 2 |
| Camera Distance | Adjust between 1-3 for awareness |
| Rider Distance | Follow |
| Sensitivity | Preference |
| Rotation Speed | Preference |
| Shake | On (Camera shake when you take damage) |
| Tilt | On |
Now, for the visual effects, turning on Grid and Reticle helps you track where you are and what’s around you better. Opacity and thickness are up to you, but a thick reticle stands out more.
| Setting Name | Recommended Setting |
| Grid | On |
| Focal Lines | Preference |
| Border | Preference |
| Center | Preference |
| Opacity | 100% |
| Thickness | Thick |
| Reticle | On (Places a crosshair on the screen) |
| Speed Effects | Preference |