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Operation Sports
Operation Sports
Asad Khan

Inazuma Eleven: Victory Road Update 1.2.4 Brings Major Balance Tweaks and Key Fixes - Patch Notes

Very shortly after update 1.2.3, Inazuma Eleven: Victory Road now has another patch within the same week. Released today, version 1.2.4 features some more substantial changes to the game’s balance, adds a couple of new features, and your usual host of bug fixes. It’s good that the developers are addressing issues quickly, even if most of them are minor. Victory Road has Overwhelmingly Positive reviews on Steam, and Level-5 wants to keep that momentum going.

Inazuma Eleven: Victory Road Version 1.2.4 Patch Notes

Where update 1.2.3 mostly dealt with minor fixes, today’s patch makes more meaningful changes that both players already deep into the game and newcomers will appreciate. The new features are minor, such as the ability to switch directly between characters from the Abilearn Board, without backing out to the main menu. This same shortcut is now also available in the equipment menu. 

Below are the full patch notes. And if you wish to visit the source, check it out here!

Balance Adjustments

  • Adjusted the training goals in Chapter 9 of Story Mode.
    • When playing on another platform via Cross-Save, training goals may appear higher due to differences between versions.
  • Adjusted Experience Requirements for Leveling Up
    • Adjusted the amount of experience required for all characters to level up.
  • Added Level Sync for Avatars in Story Mode
    • When using an Avatar in Story Mode matches, any Avatar at level 51 or above will now be adjusted down to level 50.
  • Retrying a Story Match Will Now Carry Over the Score
    • Adjusted Story Mode matches so that if you lose and retry from mid-match, the score up to that point will now be carried over.
  • Adjusted the system so that up to five lower-level characters among the sixteen members in the Team Dock will receive a post-match experience bonus. The bonus scales based on the level gap between each of the lowest five characters and the team’s average level.
  • Countermeasures for Idling in Ranked Matches
    • In the case of defeat, rewards will only be granted if the match was played through to the end.
    • Experience earned upon defeat has been reduced to one-quarter.
    • Conceding a match will no longer grant rewards.

Feature Additions/Adjustments

Image: Level-5
  • Added a Feature to Switch Characters on the Abilearn Board
    • Added a feature that allows players to switch to other characters in the same Team Dock directly from the Abilearn Board.
  • Added a Feature to Switch Characters on the Equipment Menu
    • Added a feature that allows players to switch to other characters in the same Team Dock directly from the Equipment Menu.

Bug Fixes

  • Fixed an issue in the Spirit Exchange where used Spirits would not decrease even after being spent.
  • Fixed an issue where Ranked Match points were still awarded even if the connection was canceled during a Ranked Match.
  • Fixed an issue in the Special Training Gatling Kraken Trap that prevented it from being cleared when played at a high frame rate.
  • Fixed an issue in BB Stadium where, after selecting “Continue from save” to resume Campaign Mode and winning a match, the game would sometimes fail to progress when attempting to start the next one.
  • Fixed an issue in Story Mode Chapter 6 where the game would sometimes fail to progress after winning the skill showdown.
  • Fixed an issue in the Story Mode Chapter 8 match against Royal Academy where the screen effect of a Special Tactic could sometimes remain on screen.
  • Fixed an issue in the Story Mode Chapter 8 match against Royal Academy where the same Special Tactic could be used twice in a row during the second half.
  • Fixed an issue in Story Mode where the number of abilities owned was displayed incorrectly due to referencing items from other modes.
  • Fixed an issue in Story Mode Chapter 9 where, when controlling Darian Moonward, players could fast travel to South Cirrus Junior High but were unable to return to Raimon, preventing further progression.
  • Fixed an issue in Story Mode where opening the map exactly as the player touched the red dashed line marking an impassable area could cause the game to become unresponsive.
  • Fixed other minor bugs.
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