Want to get a good grasp of the issues currently surrounding mobile gaming? Here's a thorough interview with games designer Greg Costikyan who argues that providing seamless multiplayer experiences is the only way forward for the industry. He identifies some key problems, though, including the intrinsic limits of platforms like Java and BREW, the reluctance of gamers to make data connections while playing (because they're never sure how much it's going to cost), and network latency.
Beware, the interview contains the following phrase: "If I'm looking up restaurant listings on my phone, I want to be able to chat with my sweetie at the same time..." Sweetie?!