I don't want to step on Aleks' toes regarding GDC coverage, but Grand Text Auto has picked up on an interesting debate eminating from a highlight of Friday's schedule:
One of the comments that came out during the panel discussion Why Isn't the Game Industry Making Interactive Stories is that the game industry has yet to reach its "Citizen Kane moment". This is the idea or hope that at some point someone will finally create a game that uses the medium in such radically new ways that it uncovers a new grammar of expression, and in the process reaches new artistic heights.
Grand Text Auto is skeptical, and indeed it would seem that the market, fractured into so many vastly different platforms, is too heterogeneous for one stunningly original product to make an all-pervasive impact. Certainly, the 'major' innovations we have seen recently - the squad-based tactical shooter and the open-ended action adventure - are merely mutations of old genres. But is there an Orson Welles lurking somewhere in the industry, ready to make a fool of all us naysayers?
We can only hope...