Halo Infinite’s Last Question Mark, Three Months Out: The Campaign

By Paul Tassi, Contributor
Halo Infinite 343

The Multiplayer Technical Flight was a breath of fresh air for Halo fans who were uncertain about Infinite’s fate, particularly with how it would resurface PvP play in this iteration. But while that went well, Halo Infinite has fallen quiet outside of an announced December 8, 2021 release date, squeezing inside the holiday window.

And yet, after all this time, there is one big question mark remaining about Halo Infinite’s release: its campaign. Granted, there are still three months to show some of it off, but things have been…a bit all over the place with campaign previews so far.

Solo Master Chief campaign gameplay was the main focus of the much-derided 2020 video that ultimate was part of the reason the game was delayed a year, after giving us memes like Craig the Brute.

But a year later, even though everything shown from the game has looked better, and the Multiplayer Flight plays well, we’ve seen next to nothing substantial through campaign. Master Chief floating around and talking to a new AI was the main focus of the last “story” exploration. But since the Technical Flight, there’s been nothing, and we haven’t had a really good look at the open world since the first demo outside of screenshots, nor do we fully understand how the open world plays into the structure of the campaign with a more detailed exploration of how it’s changing things up from past games.

Halo Infinite Bungie

Something also definitely went wrong along the way here, as Halo Infinite is launching without the ability to do the campaign in co-op mode, such a staple of the series that some fans were suggesting another delay so they wouldn’t have to wait three months for that at the beginning of “season 2.” But that isn’t happening, and Infinite will launch without the feature. Unconfirmed rumors suggests 343 didn’t really design the new open world campaign around co-op, and they were running into issues in terms of how to do checkpointing or keep groups together.

So, that brings us to today, where the most significant campaign insight we’ve gotten was the infamous demo from a year ago and a few short bits of story cutscenes. It does seem like it’s time for Halo Infinite to show off a significant chunk of the campaign, something akin to perhaps Sony’s recent 20 minute demo of Horizon Forbidden West combat. I’d also just like a more basic explanation as to how the open world and its various objectives work in tandem with more traditional Halo campaign elements, and  if we’re still thinking of Infinite as a Halo “platform” for future releases, what is the scope of what’s launching with this now, what’s supposed to come next, and when?

Again, we are three months to the day when Halo Infinite is supposed to be released. What has been shown off, particularly the multiplayer side, has been reassuring. But the campaign is coming across like it’s a much trickier prospect, and I think fans just sort of want to know what the status is at this point, and what we can expect the game to launch with in December.

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Pick up my sci-fi novels the Herokiller series, and The Earthborn Trilogy, which is also on audiobook.


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