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Catherine Lewis

Half-Life 3 "would register on a GDP level" as a Steam Machine launch title, but "Valve doesn't need a Half-Life-sized spectacle to sell hardware," analyst says

Half-Life 2.

Valve's recent Steam Machine announcement may have fuelled fans' hopes that Half-Life 3 could finally be happening, but analysts don't think the new hardware would need the first-person shooter to sell. But that said, if it did get the game as a launch title, "its impact would register on a GDP level."

Half-Life 3 hype has been reaching fever pitch lately – not only is today the 27th anniversary of the series, but Valve recently announced new hardware, and in its reveal, showed off stickers that some thought could hint at a Half-Life tease. That, and The Game Awards host Geoff Keighley has also been acting rather suspiciously about his one wishlisted Steam game. Certainly, none of this is irrefutable evidence that something is actually happening, but we reached out to a number of analysts to ask if the Steam Machine needs a game like Half-Life 3 to help sell it in the first place, and if exclusive games for the hardware could be a possibility.

"Valve doesn't need a Half-Life-sized spectacle to sell hardware," says Joost van Dreunen, an NYU Stern School of Business professor and former CEO of games market research firm SuperData Research. But if it did release it with the Steam Machine? Oh boy. "In fact, if Valve does decide to suddenly release Half-Life 3 alongside the new device, its impact would register on a GDP level," he adds.

"Seriously though, exclusives run against Valve's apparent thesis," he continues. "The point of the Steam Machine is to make Steam the default place to play, not to create another walled garden. A true exclusive would contradict the distribution strategy that makes the product interesting in the first place, and so I don't see HL3 as a necessary strategic component."

Veteran games industry analyst and Circana's senior director and video game industry thought leader, Mat Piscatella, also agrees that exclusive games for the console are incredibly unlikely. "Steam Machine exclusives would be antithetical to everything Valve has ever done around Steam, so there is no chance there [in my opinion]," he tells us. "And no, I don't think Steam Machine would require Half-Life 3 to succeed, nor would HL3 need Steam Machines. Would it be an attention grabber? Absolutely. Would it be a nice, synergistic type of thing? Also, yes. Would be pretty cool, but who knows."

(Image credit: Valve)

This sentiment is echoed by Dr. Serkan Toto, CEO of Japan games industry consultancy Kantan games. "In theory, Half-Life 3 exclusive on Steam Machine could move the needle for Valve indeed," he begins, noting that "in theory, a bundle deal with the game to be flexible on hardware pricing is possible."

Could we truly see Half-Life 3 as an exclusive, though? He doesn't think so. "I don't think you will need to buy the Steam Machine to be able to play Half-Life 3. Such a move would be just too radical," he says.

CEO of research firm DFC Intelligence, David Cole, agrees, saying that "we do not think Steam Machine will have exclusives," and that "Valve does not need a single big title to drive sales." He adds: "The Steam library is huge and the Steam Machine is all about giving living room plug and play access to that huge library."

None of this is to say that Half-Life 3 is happening in the first place, of course, as much as fans are pleading for it to be the case. But if by some miracle it does get announced, it sounds like it'd be very unlikely that anyone reluctant to take the plunge and buy a Steam Machine will be missing out on the sequel people have been begging for.

Steam Machine is "a console that refuses to admit it's a console," analyst says, but "Valve isn't trying to beat Sony or Microsoft at their own game so much as rewrite the rules."

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