It really beggers belief that the videogame industry is still being criticised for not doing enough to engage the elusive female demographic - especially with games such as Girlzz debuting on the E3 show floor. Here is the invigorating press release:
This is a real-time sim all about girls and all about lifestyle. Accompany your protagonist through the Californian high-school scene: Will you succeed in outdoing all the other girls? Or at least in out dressing them?... Will you be able to stay popular with the goths and cheerleaders alike? A game for girls by girls.
Buy, wear and trade clothes, shoes etc.
Visit over 10 locations (Disco, Mall, Cinema, Café etc.)
Date boys, have parties, meet over 250 NPCs
Oh dear...
"Oh Brad, this has been the perfect girly videogame night. Romance, dancing, perhaps a stolen kiss. And at no point have you taken out a Mac 10 machine pistol and gratuitously gunned down several Hispanic gang-land stereotypes to an ironic '70s slap bass soundtrack"
"Babe, I'd never do that. Although the guy in the flowery shirt is really asking for it..."