
Hotfix 20.1 for Forza Motorsport is available on Xbox Series X|S and PC, following up on Update 20 from a couple of weeks ago that added the legendary Fujimi Kaido track and much more.
This update cleans up a few lingering issues that players have been running into, including a bug where clean qualifying laps in Featured Multiplayer were mistakenly flagged with the dirty lap symbol.
It also addresses a sound issue with the 2005 Honda NSX-R, specifically fixing the low engine audio when revs drop below 5,000. Some of the missing classic music tracks from earlier Forza Motorsport titles have also been added. Check out the full patch notes below.
Audio [All Platforms]
- Fixed an issue with low volume car audio for the 2005 Honda NSX-R when under 5k revs.
- Fixed an issue where the additional soundtrack pieces – which features a mix of classic and new, original music – introduced to the music playlist in Update 20 would not play in the main menu, and neither in pre-race nor post-race scenarios.
- Developer’s Note: The next time you launch Forza Motorsport after downloading the hotfix, you will hear music from Forza Motorsport 3, 4, 5 and 6 as the first 5 music sets you hear in the game.
- You will then hear one of the 3 new music sets. Once all 20 of the updated pieces have been played, the game will shuffle all songs and repeat.
Featured Multiplayer [All Platforms]
- Fixed an issue where a dirty lap symbol would unexpectedly appear next to clean qualifying lap times in Featured Multiplayer events.
Meetups [All Platforms]
- Ghosting has been enabled in Track Day Meetups for many of the same scenarios that can occur in Featured Multiplayer (driving backwards, stopped on track, high velocity collisions, etc.).
- Developer’s Note: While we’re initially only making this change for Track Day Meetups, we will continue to observe the community’s feedback to ascertain if we need to do the same thing for Drift Meetups as well.