Get all your news in one place.
100’s of premium titles.
One app.
Start reading
Top News
Top News

Fandom Study Reveals Insights On Entertainment And Gaming Trends

View of the InSight's seismometer on the Martian surface, in one of the last images taken by NASA's InSight Mars lander

A recent study by Fandom has shed light on the evolving landscape of entertainment and gaming preferences among consumers, particularly focusing on the concept of 'switchers' - individuals who are transitioning between watching TV shows and engaging in gaming activities. The study, based on a survey of 5,500 entertainment and gaming fans aged 13-54, revealed intriguing insights into the behaviors and preferences of this demographic.

One of the key findings of the study is the growing interest in the potential crossover between entertainment content and gaming experiences. The survey highlighted that drama is considered an untapped genre for gaming companies, with a significant portion of drama fans who play video games showing a preference for genres such as role-playing, adventure, simulation, sandbox/open world, and puzzle games.

The study also delved into the reasons behind the popularity of HBO's dark teen drama 'Euphoria,' suggesting that its success can be attributed to its unique take on the YA drama space. By exploring themes like psychological elements, horror, and intricate group dynamics, the show offered a darker and more complex narrative compared to other contemporary series.

Fandom's research emphasized the interconnected nature of the entertainment and gaming industries, pointing out that consumers often switch between activities like social media, reading, hobbies, and gaming. Notably, the study revealed that gamers frequently turn to watching TV shows and movies as a break from gaming, indicating a symbiotic relationship between the two mediums.

Furthermore, the study highlighted the emotional and motivational factors that drive individuals to engage in gaming, with different age groups showing varying preferences for gaming genres. For instance, teens were more inclined towards sports, fighting, and Battle Royale games, while older demographics displayed preferences for genres like racing and platform games.

Overall, Fandom's Inside Entertainment study provides valuable insights for advertisers and marketers looking to understand the evolving preferences of consumers, particularly in the context of the dynamic relationship between entertainment content and gaming experiences.

Sign up to read this article
Read news from 100’s of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.