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Rollin Bishop

Everything announced at the Xbox Games Showcase 2025

Indy explores a cavern beneath Rome in Indiana Jones and the Great Circle: The Order of Giants.

The Xbox Games Showcase 2025 might be over, but there is still plenty to discuss, absorb, and generally obsess over. We knew going in that there'd be an The Outer Worlds 2 Direct immediately following, but basically everything else was a surprise. And, for the most part, good ones!

It's also worth noting that the Xbox Games Showcase is just one of many that's part of the overall Summer Game Fest 2025 schedule. Keep your eyes on GamesRadar+ all weekend long for the latest on the biggest games – including a lot of what Xbox had to reveal.

If you missed out, be sure to read through the recap that immediately follows. If you're really feeling like going on a journey, keep going and you'll reach the archive of our play-by-play archive to fully relive all of the excitement for yourself.

Everything Announced at the Xbox Games Showcase 2025


And away we go! There's still a few hours left until the showcase kicks off, so you've got plenty of time to get the snacks in. The meantime, though, let's see what rumors are circulating ahead of the event.

Seemingly, one of the worst-kept secrets heading into this showcase is that we're getting a remake of Persona 4. Windows Central and MP1st report as much, though the signs have been swirling for a while.

Three Persona 4 actors have said they're not returning to the unannounced remake in the same order you recruit their characters in the JRPG, fueling theories that they are, actually, coming back - the real question is whether it's a clever marketing stunt or just a rather unfortunate series of events.

Even before that, fans were in disarray following the discovery of a website domain for "p4re," which is similar to what we saw with the Persona 3 remake before it was unveiled. Hm!

I put it to you, dear reader. Do you think we're getting a Persona 4 remake?

Another piece of news that's just dropped from Bandai Namco is that the next Tales of series remaster will be announced this Summer.

Bandai Namco offers the following tease on Twitter, and that's somewhat it! You'll just have to speculate until then, gang.

If you're wondering how long the Xbox Games Showcase and The Outer Worlds 2 Direct will be, VP, Games Marketing at Microsoft, Aaron Greenberg has just revealed it'll be two hours. We don't know how long each stream will be individually, though one will roll into the other, so there shouldn't be any overlap.

(Image credit: Team Cherry)

I'm also pleased to report that it's all getting rather unhinged over on the Hollow Knight: Silksong subreddit. Team Cherry confirming a 2025 launch alongside a fresh heap of Steam updates pre-Xbox Games Showcase has doubters turning into believers once more. Let's just put that Summer Game Fest gag to one side for now.

Not long to wait now! We're less than 30 minutes until the Xbox Games Showcase, and the pre-roll video countdown has already begun. Who doesn't love a little fishing in an irradiated wasteland?

With just 15 minutes to go, now is the perfect time to grab a snack, use the bathroom, and generally settle in for whatever Big Phil has cooking for us here in the near future. Any last-minute predictions? Now's the moment!

OK, now there there's less than 10 minutes, I can admit that I'm honestly shocked there's not been too much in the way of scuttlebutt about what to expect tonight. There are some of the usual suspects, of course, but Summer Game Fest in general has been a leaky ship in the past and this year feels much more buttoned up.

Final warning! 5 minutes! ...Can I be honest with you? I feel like this is a place of mutual respect where we can admit deep truths. This whole fishing pre-roll bit is very strange, right? It's not just me?

And away we go...

First up: Outer Worlds 2 bits? Invasion of Arcadia being shown. Auntie Cleo doesn't care that the colony's all messed up. They're here to liberate resources!

Lots of quick looks at various locales and gunplay. Strange rifts. "Now, let's get out there and buy our way to victory!"

If you've seen Outer Worlds, well, this certainly seems like a sequel! More colorful and with wild weapons. Also apparently maybe some kind of explosive gel, punching freezing people. shrinking people.... Also apparently maybe some vomiting? And big gun that absolutely melts (combines?) people. Outer Worlds 2 out October 29. Outer Worlds 2 Direct immediately after Xbox.

Here's the official story trailer to see for yourself:

World Premiere here looks like more High on Life? Wild colors running around alien landscapes quickly zooming with taking out enemies all while shooting strange, offputting weapons with faces and mouths.

Sure enough: High on Life 2. Coming this Winter to Xbox, PS5, and PC. Good for them.

Here's High on Life 2's official trailer:

New World Premiere has a woman running away from... something. Looks slightly fantastical? There's a string connecting... something, all lit up. Roman-esque armor on an enemy in gladiatorial combat. Some kind of strange, imposing figure looms in the background.

Resonance: A Plague Tale Legacy coming 2026 to Xbox, PS5, and PC.

Floating glass brick is a choice... Handheld?

Well, folks, there it is: Xbox handheld is real. Looks like it's based on ROG, which is what some of the rumors and reports had been claiming. Honestly, the most exciting bit about this segment for me might be the electronic soundtrack. Feels like Glitch Mob.

Yes, this is an Xbox. ROG Xbox Ally and Ally X. Sarah Bond, president of Xbox, now talking about championing crossplay, doing Game Pass. "So, what's next? How can we give you even more freedom?" Once again pushing the Xbox Anywhere stuff saying that the Xbox handheld can play all the various PC game store like Steam and GOG and so on.

More importantly: Silksong available at launch! And every game in the show will be playable on the Xbox Ally.

It's certainly interesting to look at. I'll keep my opinions to myself until I actually have it in my hand, because it's all about the hardware in the end.

Sarah hyping up The Blood of Dawnwalker, which looks to be shown now, from Bandai Namco. We've liked what we've seen and heard about this game from Rebel Wolves before!

Moody, dark backgrounds, vampires and monsters, swordplay. Lots of red and black. "We feared for our lives when we should have feared for our souls instead."

But the vampires aren't here to kill; they're here to rule. Apparently the narrator here was nearly changed into a vampire, but he became "something else instead: their worst nightmare." Classic. You get 'em, Dawnwalker.

There's a real sense of like, Witcher meets medieval Blade here. Coming in 2026. Lots of interesting abilities quickly shown. Xbox, PC, PS5. Sensing a multiplatform theme here...

Trailer's worth a full watch:

And immediately into the next theme: a 3D Super Meat Boy platformer?? This looks absolutely frustrating in the best kind of way. Lots of meat getting sliced and diced and destroyed and lasered and getting back up again.

Super Meat Boy 3D coming early 2026 to, you guessed it, Xbox, PS5, and PC.

Lookin' good, Meat Boy.

Koei Tecmo up now with an incredibly bloody Ninja Gaiden, I believe. Hectic swordplay, stylish action, particle effects, quick dashing and abilities. I can already tell this is going to absolutely drive some folks up the wall.

Ninja Gaiden 4, October 21, 2025, to – yup – Xbox, PS5, and PC.

We're back to Indiana Jones here. "A new adventure begins..." DLC??

Beneath the streets of Rome there's a relic, according to Indy's narration. Foreboding statues lit with torches, strange tidings... The Order of Giants is out September 4, 2025 for Xbox, PC, and PS5.

Enough of that! Moving to another World Premiere here about giant creatures. A mysterious massive elk – Game Freak is the developer? What?

Protagonist uses a sword to take on this giant creatures in the year 4026. There's a real Castle in the Sky meets Shadow of the Colossus vibe here. Strange mechanical creatures. Beast of Reincarnation is apparently the name. 2026, Xbox, PC, and PS5.

And now to that magical steampunk game that looks an awful lot like Dishonored from inXile. Lots of clockwork getting pushed around by, well, capitalism here. Lots of cogs and gears in a British-coded environment.

Oh this is a fun way to do character creation (I hope) as The Knob describes the thief that robbed him. Well, the trailer shows said Knob peeing himself so. That's new.

Looks to be some kind of dialogue system with different choices about who you talk to and about what. In this instance, poor Errol is bashed in the head with a candlestick.

Sounds like it's a game about gangs and criminals against the gangs and criminals that actually run the system. Weapon customization looks wild and fascinating. This clockwork rifle... My gods. And electric grenades? Also, apparently, there's time travel? But good news: the protagonist can also fiddle with time! Take that.

Honestly this game looked great before the time travel shenanigans were thrown in. Change the past to change the future. Getting some serious Singularity vibes here...

Oh wow that dude just got disintegrated. Clockwork Revolution coming "in due time."

Matt Booty hyping up games like Diablo 4, Avowed, and more from first-party studios. Saying the teams are shipping more games and content than ever before. I believe you.

Everything day one in Game Pass and everything from here on is Xbox Play Anywhere. Not shocking. Booty also pointing to transmedia with Minecraft movie and Fallout TV series. "We have more projects in the works," says Booty.

Booty teasing a third game from Obsidian that's not Outer Worlds 2 or Avowed!

And we start with an animated toy commercial of some kind, interrupted by breaking news. Oh, they're talking about people getting miniaturized. This has to be more Grounded, right?

Looks like a ceremony to celebrate the anniversary of the events in the first Grounded has led to folks getting turned mini once again. Also, an Offspring cover over this footage of small people taking on spiders, riding ants, and building is a choice.

That there is a mean-looking ladybug. Grounded 2 game preview coming July 29, 2025.

Spooky trailer now showing a mysterious suited figure exploring an overgrown, ruined environment with creepy humanoid critters. Looks like Cronos: The New Dawn to me. And sure enough, there it is. Lots of shooting, talk of destroying nests. Not much in the way of movement. "Such is our calling." Coming Fall 2025 to Xbox, PC, and PS5.

And now, more Bethesda. Elder Scrolls Online is up. We get an entirely different kind of cover song, which, OK. Lots of focus on a little pet cat while adventuring around in Tamriel. I am not entirely positive what this is trying to show beyond the breadth and width of stuff you can do in ESO. It's an MMORPG! If you didn't know.

Seasons of the Worm Cult begins June 18 in ESO.

No time to dwell! Onto the next thing, which is a World Premiere space game that begins with a ship crashing into a new world from Don't Nod. Icy crash site being explored by the astronaut. Lots of dangerous debris and sliding and jumping. Very Space Nathan Drake. Beautiful lighting and stark environments will always get me.

Aphelion is the name. Apparently she's looking for Thomas? And there are monstrous beings being teased. Coming 2026 to Xbox, PC, and PS5.

Moving right along! You've inherited a hotel. There's singing and the rooms are slowly changing and shifting? There's a renovation gun of sorts... It's like if Powerwash Simulator were about renovating, I guess? Apparently you can use this power through the whole village. Your departed father was doing all of this before. But apparently you're actually trying to solve some sort of secret investigation...

Also, there's a talking cat that's on your side. And you can drive a boat. And there are awful spider-looking things? How very eldritch. No Ghosts at The Grand is coming to Xbox, PC, and PS5.

Moving immediately along to something entirely different. Looks like an RTS, maybe, about gods and inheritors? New Japanese pantheon is coming to Age of Mythology, seems like?

Age of Mythology Retold: Heavenly Spear coming Fall 2025.

Next up: some kind of urban environment with what sounds like Korean to me. Shots of people walking around and unrest with tanks, helicopters, and now there's folks in military gear taking on others but also a young woman in an office from the player's perspective? What's going on in this game, exactly?

"Someone is using your rage." I 100% believe it. Mudang: Two Hearts coming 2026 to Xbox, PC, and PS5.

Immediately onto the next thing which has a stunning simple art style and fantastic mechanical beings and ships. Young child hides and moves through the environment. "The odyssey continues" in 2026. There's a 2.5D aspect here that's very charming on top of the natural but futuristic environments and constructions.

Planet of Lana 2: Children of the Leaf is coming 2026 to Xbox, PC, PS5, PS4, and Nintendo Switch.

Fallout 76 up with, once again, fishing. Old-timey commercial element here is hyping up how to actually fish and that basically all waterways can be fished. Also, these fish look... rough. "Bagging the big fish starts with finding the right tool for the job." Lots of rods and bait and so on can be combined to catch different stuff. All right.

Moving on to showing off the construction of bases, including some fishing-related stuff. Gone Fission is a good name, I'll give it that.

Immediately into something very anime: Solo Leveling. Lots of fast-paced colorful combat. 4 player co-op against enemies and big bosses. Probably not a good sign that it seems like maybe the framerate is struggling with all of these effects in the trailer, right? Maybe that's just me.

Solo Leveling Arise Overdrive is the full name. See for yourself:

Moving right along to a different kind of anime art style now! Seems... a bit like Palworld meets Infinity Nikki? Transforming into critters and running around to complete puzzles and find goodies, but you can also just do it as a person.

Aniimo is the name! Check it out:

Tony Hawk here to hype up Tony Hawk's Pro Skater 3+4. Up to 8 players in multiplayer! Launches July 11, "but we have a lot more surprises to come." I believe you, Tony. And we move directly into the launch trailer.

I mean, what's there to say here? It's a much-nicer version of Tony Hawk's Pro Skater 3+4. Looks slick – and was that Bam? Also, Michelangelo from TMNT? Fine; OK, I will happily play these again. Demo out today! Coming to... basically all platforms you can imagine.

And now, something new from the folks behind Spiritfarer! Looks a bit like a Metroidvania in terms of combat. Extremely stylized art, similar to Spiritfarer. Card-based progression system? Beautiful animation for combat with fascinating abilities you can dodge and react to. At Fate's End coming 2026 to Xbox, PC, and PS5.

And immediately into Gears of War Remastered, it looks like! Looks like Gears of War, but remastered. Apparently this will have crossplay! And cross-progression! Splitscreen co-op! Xbox Play Anywhere!

Gears of War Reloaded launches August 26. Fine enough trailer.

Enough of that! Another world premiere. Is this the Persona 4 Remake? Sure looks like it!

Persona 4 Revival! It's real! Xbox, PC, and PS5. No date attached, and not much shown beyond reworked visuals.

And now: Sea of Thieves. Apparently focused on smugglers? These folks don't looks up to snuff. Apparently this a new role to play. "Discover explosive new loot."

But enough of that! Onto the next World Premiere. Looks like some kind of superhero game maybe? Invincible! Spider-Verse animation delays here looking pretty solid as Mark takes it on the chin from several Viltrumites. Sounds like the voice actors from the show too.

Is this a fighter? Sure looks like maybe. Rex Splode and Atom Eve joint he fight.

It very much is an Invincible fighting game! Invincible VS? 3v3 fighting. Seeing Bulletproof in addition to the others already mentioned. Supers of some kind. Lots of abilities. Coming 2026. Reads like a more stylized Injustice, to be honest.

And now, Final Fantasy 7 Remake Intergrade comes to Xbox this Winter, apparently. Looks like Final Fantasy 16 is also making the jump. That last one is coming today! FF16 on Xbox today!

And now, a World Premiere from Double Fine! Strange tower falls over then... grows legs? The lighthouse wanders the landscape as it falls apart. Also there's a green bird helping out. This looks beautiful. Huge caverns and small villages and strange floating sky monsters. Very stop-motion feeling here. Keeper coming October 17, 2025.

Phil Spencer up now hyping up Xbox in general. Fable, Forza, Gears of War, Spencer is excited people will get to celebrate 25 years of Xbox with so many classics. Is he about to end with a "and one more thing" reveal?

"We're seeing more players on our platform and in our games than ever, thanks to all of you." Spencer points to the extended look at Outer Worlds 2 and Grounded 2 next.

And yes, a final World Premiere now.

Robot welcomes you to the guild and generally talks about saving lives. "Your years of service have shown you the importance of our work." Hologram lady talking about disrupting. "The guild is safeguarding tomorrow, now." Pioneering protection... but there's a dangerous techno-butterfly that melds into a screen? And then the screen cracks... I'm not sure what all is happening here.

The world falls away and it's actually some kind of strange urban environment, then a ruinous cargo area. Perception here seems to be funny as it's now an operating room of some kind. The butterfly lands on the land of another before getting crushed. "Fear is a powerful thing."

Call of Duty Black Ops 7 is the last reveal here! Looks to be set in near-future? Not much in the way of detail! Interesting...

That's it for the standard Xbox Games Showcase! It's moved on into Outer Worlds 2 at this point. Fun Ben Schwartz intro as Mark, Head of Sequels.

Traits, pushing conversations even further. Apparently you can even bang on machines sometimes to get them to work. Skills come after traits and includes everything from playing with stealth or explosives and so on.

Outer Worlds 2 condenses skills, and the original actually had more. Changes are more impactful now.

One more skill point apparently changes things more directly. Fallout New Vegas perks are basically borrowed for The Outer Worlds 2. Pickpocket will let you steal from people's pockets, for example, and Heavy Handed actually lets power attacks knock people down. Serial Killer perk has enemies drop hearts, and as you take them you get a permanent health bonus.

Assassin perk grants movement bonuses for taking down enemies in stealth! Now: Flaws. People loved them, but Outer Worlds 2 changes to make them more compelling and interesting in ways that people actually want.

Ben Schwartz is back to figure out new Flaws. Bad Knees feels like a bad one, but sure. Tiny Crimes also very funny. "I like to stare at the sun?" OK. All right.

Bad Knees apparently has you move faster in the game but whenever you stand up, your knees pop. Kleptomaniac (not Tiny Crimes) lets you sell for more bits than normal. Sometimes, you automatically steal stuff. Sungazer flaw means the player gets cataracts and lots of bloom. Overprepared is another flaw where you have larger mags but fully unloading gives a debuff.

The Bridge is up now, which is apparently an early quest. Core to the story, expresses the dev's philosophy to allow many different solves. Speech, doing a quest to prove you're a friend to get by is one example. Go guns blazing! Lower the bridge yourself to get across. You can sneak, lower the bridge, and sneak under to get to the other side. Certain gadgets can let you bypass stuff like doublejump boots. Apparently you can even sacrifice a companion to get across!

Enough of that! Onto Factions and Companions. Apparently it was always known that new games would be on new colonies. How much freedom will people give up to The Protectorate for safety? Rifts are being opened by the skip drives that let people navigate space. Player sent to Arcadia to figure out what's going on with the skip drive rifts.

Everyone wants to close them for their own reasons.

Every faction has its own brand of humor. Autie's Choice is a capitalism combo between Auntie Cleo and Spacer's Choice. Apparently there are radios for each faction, up to 20 tracks each. There's a lot of reactivity in the radio where, for example, if you solve a problem for The Protectorate then the radio for that faction will cheer you on.

6 Companions in The Outer Worlds 2 with their own quests. First companion is Niles, another Earth Directorate agent. Niles has a helper drone named Val. Marisol is an aging assassin, Aza is a cultist that worships the rifts and violence in general. Combat medic named Inez wants the player help fix her animal graft, and Tristran is a judge of sort that seeks justice. Depending on how you treat your companions, things may go poorly for you.

"Gen alpha loves body pillows for some reason." Ben Schwartz, you know what they do.

Visuals in The Outer Worlds 2 is more World War 1 in space with Auntie's Choice invading. How do you militarize everything? Propaganda. "We want players to feel like Arcadia is a living breathing place" that's scarred by the events. First town is rebranded by Auntie's Choice with various bits of propaganda.

Important for Obsidian to make all the factions look and feel distinct so that no matter how or when you run across them, they feel of their own. Speaking of running around, sliding and parkour and doublejumping are now key to traversal.

But of course, now just traversal and RPG elements have been touched. It's also about the gunplay and weapons here. Ben Schwartz to talk about C.O.M.B.A.T. system which seems... not a real thing.

Honestly, I appreciate these skits because it's an opportunity to take a breath and drink some water. Thanks, Ben.

Focus on improving feel, how it snaps and recoils, impact of sound effects. Unique reload add character, fun and unique weaponry. There's a tumor shooter that you can eat or they explode like grenades. Another weapon levels up as you use it and shoots out confetti. Popup drone gun distracts with ads and popups. Frag grenades, smoke grenades, distraction devices. Lots of throwables.

Science weapons return! Shrink ray lets you shrink enemies so you can then run them over. And this time? They stay shrunk. "We knew that's what everyone wanted to do." You're not wrong.

New science weapon shoots out masses that look like arms that just... keep hitting people. Melee weapon that lets you attack to the tune of a beat. And the Big Bang lets you weapon rifts to vaporize enemies. Rare ammo, of course. Science armor includes a skin-like wearable called Gary that lashes out at nearby enemies.

Outer Worlds 2 lets you swap between first person and third person! What a time to be alive.

Biggest game Obsidian has ever made, according to this Direct. More choices and more stuff to do. First time they've done three games in one year too. "It's truly an exciting time here at Obsidian." No plans to slow down, either.

Sounds like maybe we're wrapping up here? Montage of environments and gunplay from The Outer Worlds 2, much fanfare. Ben Schwartz (Mark, Head of Sequels) is back to hype Xbox as we wait for more on Grounded 2.

"We're so proud of Grounded." Apparently over 25 million people have jumped into Grounded and got smol. "The team's been cooking up a ton for Grounded 2." The sequel offers the chance to "dream bigger," and Obsidian partnered with Eidos Montreal on this one to go from the background to a local community park.

Hyping up Eidos Montreal and how the two studios share DNA and important directives. Grounded 2 takes places 2 years after the original Grounded and the same 4 players returns. It's 1992, world's a bit different, still a fun nostalgic era.

Three times to the size of the background, and just the starting area in Grounded 2 is actually the size of all of Grounded. That's big!

Grounded 2 offers an opportunity to present mundane things are colossal objects as the park was also evacuated quickly. "That leads to really fun environmental storytelling" as well as fun biomes to explore. For example, the ice cream vendor's cart has been knocked over and everything spilled to the ground. This becomes a frozen cave to explore with challenges and "Lovecraftian horror."

One anthill, for example, had toxic chemicals buried below it, making for a wild environment. Lots of insects of all shapes and sizes to fight. Changes more significant than just tweaks. Now, there's light and heavy attacks, blocking, dashing, to create a more rock-paper-scissors combat as enemies will be able to do the same.

Leaning into playstyles for warriors, rogues, mages, hunters, and so on. Grounded had different mutations and the like that favored certain playstyles, but that's pushed even further in Grounded 2. Archetypes takes this concept even further. Example given of an assassin-style build to surprise and eliminate critters first thing.

Devs are also trying to make sure armor and equipment are clearly understood, especially in co-op. And Grounded 2 has mounts! Finally! They call them "buggies," apparently. They have unique and valuable abilities and attacks. Not just exploration! Combat, crafting, and building implications. Every single one has its own personality.

Red ant soldier, for example, can enlist two more to help out. Orb weaver is great a combat but not much else, letting them stun and entangle other enemies. Great for exploration and combat.

Apparently ziplines are actually being held back in favor of understanding fully how buggies impact Grounded 2's play. Traversal is going to be different. Another learning from Grounded's game preview, people absolutely zoomed through all of the narrative content. Apparently there's more in Grounded 2 this time.

"We really started to hit our groove at the end of Grounded 1." Experimented with pacing and scope. Bigger, beefier updates are the plan this time around as that's what players engaged with most the first time around. Launching with a public roadmap.

Looks like we might be wrapping up here too. Montage of gameplay with lots of buggies.

And so we are! Montage is now of everything that's been shown today. Anything particularly stand out to you? Clockwork Revolution and Invincible VS are probably the two that I personally am most excited about.

It's over! If you're still here, thank you. What a journey, huh?

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