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GamesRadar
Technology
Dustin Bailey

Eidos Montreal continues 3 straight years of layoffs as the Deus Ex studio fires 124 devs and 12-year studio head departs: "Today is a difficult day"

Deus Ex Mankind Divided.

Eidos Montreal, best known as the developer behind the modern Deus Ex games, has announced another round of layoffs, continuing a three-year streak. This time, the news is accompanied by the departure of veteran studio head David Anfossi.

"The reduction in workforce affecting 124 employees is a result of changing project needs and impacts across production and support teams," the studio says in its announcement on LinkedIn. "Today is a difficult day for our studio and reflects the need to adapt and concentrate efforts where Eidos-Montréal can be most effective."

The studio used similar language when it announced 97 layoffs in 2024, and again when it announced 75 layoffs in 2025. The key difference this time is the departure of David Anfossi, who had been with Eidos Montreal from its inception in 2007. He first served as a producer on Deus Ex: Human Revolution, and eventually became studio head in 2013, a role he had served in ever since.

"David Anfossi and Eidos Montréal are also parting ways," as the official announcement puts it. "We thank David for his contributions and wish him the best in his future endeavors. A transition plan is underway, and further updates will be shared as new leadership is finalized. Today, however, our priority is supporting our colleagues."

Eidos Montreal has long had a rocky history, having been tied up in multiple acquisitions and sales. It was part of Square Enix's big sale of various IP and studio to Embracer Group, and more recently part of the latter company's big restructure. Today, it exists as part of Embracer's CDE Entertainment division, which also includes Tomb Raider developer Crystal Dynamics.

At the time of its acquisition by Embracer, Eidos Montreal had employed well over 400 people. Over the years, it developed the beloved modern Deus Ex titles, as well as Marvel's Guardians of the Galaxy, which despite a lukewarm initial reception eventually built a cult classic reputation.

More recently, Eidos Montreal has been credited as a support studio, including on Xbox Game Studios titles like Fable and Grounded 2. It has not released an original game since Guardians of the Galaxy in 2021, and reports since then have suggested a wide range of canceled projects, including a new Deus Ex game, a Legacy of Kain Reboot, and narrative-led Lord of the Rings title.

Epic Games CEO Tim Sweeney says latest layoffs will result in "a stream of resumes of once-in-a-lifetime quality folks" because the downsizing "wasn't a performance-based 'rightsizing.'"

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