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The Guardian - UK
The Guardian - UK
Technology
Greg Howson

EA talk Motion Control

EA boss John Riccitiello has been talking about the motion control, surely the most fashionable gaming subject of the moment. Referring to Microsoft's Project Natal, Riccitello says that EA were looking at a similar system.

We almost invested to create a platform extension like that for some of the games we're working on. We're very pleased, frankly, that it showed up at Microsoft, because I'd rather them pay for that. They can leverage it better, and we can build software. But I felt the market wanted that technology and I'm glad it's coming. We were looking at a camera system. In fact we were looking at the camera system they ended up going with. That technology's pretty compelling. I don't think it applies to all genres of games. We thought packing it with some things we're working on in our studios, maybe sports and music, made a lot of sense.

Riccitello then contradicts himself slightly by realizing that playing sports games on something like Natal may not be practical over long periods of time. Or, as he puts it, a 75-minute session on FIFA would be "frigging tiring." And action games fare just as badly.


I'm not sure that anybody wants to play Splinter Cell and actually duck-and-cover as much as is involved in Splinter Cell, because it'd be like doing 700 squats.

So what do you think then? Excited by the potential of motion control gaming or happy to stick with your pad for the foreseeable?

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