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GamesRadar
Technology
Dustin Bailey

Donkey Kong Bananza doesn't use Switch 2's frame rate-boosting DLSS tech, joining Mario Kart World in dodging what we thought would be one of the console's defining features

Donkey Kong Bananza DK looking confused and surprised.

One of the biggest Nintendo Switch 2 features announced in the run-up to the system's launch was its support for Nvidia's DLSS upscaling technology, promising "10x the graphics performance" of the previous console. But while you normally expect first-party games to offer the best showcase of console-defining features, it seems Nintendo is content to let third-parties make the most of DLSS, because the tech is nowhere to be seen in Mario Kart World or the impending Donkey Kong Bananza.

"The Switch 2 supports technologies such as DLSS, and we've seen them in numerous games," as Digital Foundry's John Linneman says in a tech analysis of Donkey Kong Bananza. "But Nintendo does not take advantage of it at all. Instead, we simply have this combination of AMD's FSR1 with SMAA, a post-process anti-aliasing. I'll admit it, the image quality is decent. But seriously, FSR1 again? Come on, Nintendo, we can do better than this."

We've got a big breakdown for you if you need AI upscaling explained, but the basic idea is that the console renders a low-resolution version of the game with improved performance, and that render is then upscaled to a higher resolution through a separate technology. In an ideal situation, you might get the smooth performance of running a game at 1080p combined with the visual detail of a native 4K image.

DLSS uses specialized hardware for upscaling in one of the rare useful applications of AI tech. FSR1 is hardware agnostic - in fact, it even worked on Switch 1 - and as a result, produces far less impressive results. Linneman notes that in DK Bananza, the FSR1 and SMAA combo still has a fair bit of visual noise, which DLSS likely wouldn't have produced.

I'll admit that I took absolutely no notice of any visual issues while playing through the game for our Donkey Kong Bananza review, but I have to wonder if DLSS might have also helped clean up the frame rate issues that I did find distracting. Both Mario Kart World and DK Bananza started life as Switch 1 games, which may explain why they've each got a foot in the technological past, so I hope Nintendo's future first-party titles can take a bit better advantage of Switch 2's new features.

Dig into the best Switch 2 games out there.

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