
In order to get charms, you have to learn all the Travelling Merchant locations in DIG. Indicative of its name, the Merchant keeps traveling from place to place and appears at a particular time. So, if you are wondering how to find a Travelling Merchant, respawn times, and the items he sells inside the game, here is a detailed guide about it.
Where to Find Traveling Merchant DIG (Map Locations)

The Travelling Merchant in DIG can spawn anywhere on the map, especially in important locations like Verdant Vale, Rooftop Woodlands, and more. When the Merchant Appears, you will receive a server-wide notification saying, "The Traveling Merchant Has Moved to Landmark (Any POI on the map)."
Depending on this message, you can travel to that particular landmark to find the Traveling Merchant sitting inside a wagon near the central area. For example, if the Traveling Merchant has shifted to Fox Town, you will find the Wagon near the central fountain adjacent to the Charm or Bank POI.

Another way to easily identify the position of the Traveling Merchant is to follow the tags. Whenever the Merchant spawns, you will see a tag like the above image on the map. Simply take your vehicle and follow these tags to find the Merchant in DIG.
DIG Traveling Merchant Respawn Times
The Traveling Merchant Spawns every 15 minutes on the server in random POIs. After spawning, he typically stays for 10 Minutes before disappearing. So, generally, you can find at least one Traveling Merchant on the DIG map most of the time.
All Traveling Merchant Charms and Items List
The DIG Traveling Merchant mainly sells Charms and Shovels. I have listed all the items and their corresponding prices. Remember, all of these items appear randomly, and you must keep visiting the Merchant until you get the item of choice.

Charms
Charm Name | Buffs | Passive |
---|---|---|
Cauldron Hat (Mythical, $45k) | Strength: +10% to 20% Haste: -2 to -0.25 Walk Speed: -7% to -1% |
Strength buffs are 20% more effective |
Energy Apparatus (Scarce, $1,200) |
Strength: +1% to 11% | None |
Haste Coil (Scarce, $5,000) |
Haste: +1% to 6% Walk Speed: +1 to 9 |
None |
Lantern (Common, $600) |
None | +1 Light Source |
Magic Top Hat (Legendary, $15k) |
Jump Power: +10% to 17% Jump Power: +6 to 17 |
You have an increased chance of getting modifications/mutations |
Super Blue Coil (Legendary, $15k) |
Jump Power: +10% to 17% Jump Power: +6 to 17 |
Grants the ability to double-jump |
Tenacity Brace (Legendary, $17,5k) |
Endurance: +1% to 12% | Your endurance will be set at 50% when you are about to lose an item while digging |
Shovels
Shovel Name | Price | Type | Power | Speed | Control | Range | Durability |
---|---|---|---|---|---|---|---|
Gold Digger | $125,000 | Rock | 7 | 8.5 | 5 | 20 | 30 |
Prismatic Shovel | $250,000 | Rock | 9 | 8 | 5 | 20 | 60 |
While all the items are great, I highly recommend getting the Cauldron Hat and Prismatic Shovel, as they are solid items that will enhance your overall character build to dig better items/fight bosses.
For more on DIG, check out the DIG Enchantment Tier List or the DIG Mutations Guide on Pro Game Guides.