Gadzooks, there's so much going on at the minute, I can barely keep up (egads! the Christian Game Developer's Conference is starting today, Virtual Policy08 ended yesterday...). Thankfully I have our all-new Google Calendar to keep me right, and a quickie glance tells me that next week is the Develop conference in sunny Brighton.
While the meat of the ticket prices comes from the plethora sessions, we all know that the important business comes after the conference rooms close and cups overfloweth.
The gamesblog's own Have I Got Games News For You Pub Quiz is happening on Monday evening, but sadly, with the addition of the Relentless team, the Microsoft-Pixel-Lab team and the Idle Thumbs posse, anyone who's not already signed up on the Upcoming page or joined a team there is out of luck. Still, I think there are a few teams short of a whole deck, so head there if you're interested in joining one. Also, there's still a chance to participate - don't forget to submit your general knowledge questions to gamesblog +at+ gmail +dot+com for your chance to win prizes! The deadline for submission is tomorrow.
David from Pixel-Lab's reminded me that Wednesday night is the latest edition of their panel show Never Mind the Polygons, with a stellar cast of characters taking the stage and delivering dry wit. From the release:
Never Mind the Polygons is a lively panel and game show discussion of today's game development issues, generally fuelled by alcohol and a large dose of bile. Topical, informative, intelligent, arrogant, knowledgeable but most importantly great fun. ... The panel for Never Mind the Polygons in Brighton will be:
Nate Wells (Art Director, 2K Boston)Jonathan Smith (Head of Production, TT Games)Mark Rein (President, Epic Games)Margaret Robertson (Consultant, Channel 4, BBC Writer, former Editor of EDGE)Iain Simons (Director, GameCity Festival)Toby Barnes (Pixel-Lab), as host
If you're around that evening, do drop in and say hello.
Greg will be on hand on Tuesday to give you the skinny on the things happening during the conference that day, so stay tuned to the gamesblog for the latest in the UK development scene. Let us know what you'd like him to report on from the schedule here.