
Cities: Skylines 2 remains in a very rough condition, almost two years after its initial release. Lacking in core features from its predecessor, Cities: Skylines also doesn't have an asset editor, making asset mods borderline impossible to pull off. Impossible for most, perhaps, but not this modder.
Modder fraggn.aut has managed to create a literal classical art masterpiece, faithfully rendering the Saint Stephen Cathedral from Vienna within Cities: Skylines 2. It's a massive asset carefully crafted to match the real deal, with special attention paid to even the smallest of details. But the most impressive part of this mod isn't its good looks—it's the fact that it even exists, given that Cities: Skylines 2 has no official asset editor, making asset creation borderline impossible in the game.
Fraggn.aut made this whole thing using other community-made assets and loads and loads of tiles from the game's creator packs, a smaller kind of DLC that expands the game's assets. “This building just consists out of hundreds of UK garden walls,” the modder explained to a player rightfully surprised by this creation, believing the asset editor had finally been launched at some point.
His addition provides excellent means towards creating a realistic city in Cities: Skylines 2, since most cities, towns, and villages on our planet have some place of worship, temple, or religious building. In Europe specifically, churches are often the central part of any given town, with the rest of it sprawling out of it.
For whatever reason, Cities: Skylines 2 doesn't feature religious buildings yet, aside from some smaller churches within the UK pack that adds a chapel to the game's cemetery asset. That helps, but it isn't nearly enough. I guess it's not a top priority for Colossal Order, given how many other features are entirely absent from Cities: Skylines 2, but were in the previous game.
Two years down the line, not even half of what should be in there has been added, but at least modders like fraggn.aut are doing all they can, with the limited tools they have, to fill in the gaps left by CO and Paradox Interactive.
Like our content? Set Destructoid as a Preferred Source on Google in just one step to ensure you see us more frequently in your Google searches!
The post Despite lacking official support, modders are making classical art masterpieces in Cities Skylines 2 appeared first on Destructoid.