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The Guardian - UK
The Guardian - UK
Technology
Felix Atkin

Demolition Company: Gold Edition – review

The premise of Demolition Company is so eye-stabbingly obvious that I'll spare you the indignity of explaining it to you. Nevertheless, in the same way that Angry Birds takes a simple concept and has fun with it, there was hope that Demolition Company might have offered some sort of organisational or logic challenges in dismantling complex structures with various bits of heavy machinery or large chunks of dynamite. Apparently not.

Regrettably, the end result is so crushingly dull and ill-thought through that any glimmer of interest in driving a skid steer loader, with its pneumatic drill planted invitingly on its bumper, or a bucket excavator for scooping detritus from your building site, wanes within moments. Anyone would have to admit that the idea of taking a swing at a building with a massive demolition ball would be immensely tempting, but infuriatingly the buildings are simple structures that appear to be made from Lego blocks – neatly collapsing rather than, as you would hope, exploding into smithereens.

On the plus side, the vehicles themselves do look pretty realistic, if that sort of thing's your bag, and the physics of falling debris appears accurate. But fun, this ain't.

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