
Anyone who is familiar with sports game sliders is likely familiar with Operation Sports veteran Playmakers. A member of the OS community since 2004, Playmakers is one of the absolute best in the business when it comes to analyzing sports games and making adjustments to options and sliders in order to give players significantly better experiences than they would have otherwise. And already, he’s been playing College Football 26 and working on sliders built around All-American, the second hardest difficulty in the game.
Before we get into the nuts and bolts of the slider sets, we feel it’s important to mention that these sliders, like many others, are a work in progress because of how new the game is. Therefore, some things may need to be adjusted over time. Another important thing to mention is that the Wear & Tear options are completely untouched in Playmakers’ sliders. In fact, there is some talk that they may be turned off altogether in a future sliders update if Playmakers finds that they are ruining the experience. Weather effects are also ongoing.
Without further ado, I have for you here Playmakers’ All-American College Football 26 sliders. If you wish to see the original posts for themselves and better keep up with any updates, you can find the original thread here. And if you’re looking for even more sliders for different sports games, be sure to check out the OS Forums, as it’s undeniably the best source for those!
Playmakers’ College Football 26 All-American Sliders

General Settings
These general settings are required as a baseline for the sliders themselves, so these are pretty much required.
- Difficulty: All American
- Quarter Length: 12 Minutes
- Accelerated Clock: On
- Minimum Play Clock Time: 20 Seconds
- Defensive Ball Hawk: ON
- Defensive Heat Seeker Assist: ON
- Injuries: 30
- Fatigue: 85
- Player Speed parity Scale: 45
Penalties
As everyone is fully aware, many penalties aren’t called in College Football 26 as they are in real life. To combat this and create a more realistic and immersive experience, Playmakers has made the following penalty sliders.
- Offside: 80
- False Start: 95
- Offensive Holding: 80
- Facemask: 50
- Illegal Block in the Back: 80
- Roughing the Passer: 50
- Defensive Pass Interference: 95
- Ineligible Receiver Down Field: ON
- Offensive Pass Interference: ON
- Intentional Grounding: OFF
- Roughing The Kicker: ON
- Running Into The Kicker: ON
- Illegal Contact: ON
Player Skill Settings
Unlike other slider sets, Playmakers has different sets of values reserved for Player and CPU Skill sliders. First up, the player-controlled sliders.
- QB Accuracy: 20
- Pass Blocking: 45
- WR Catching: 40
- Run Blocking: 5
- Ball Security: 45
- Reaction Time: 45
- Interceptions: 25
- Pass Coverage: 55
- Tackling: 25
CPU Skill Sliders
Now that we’ve got the Player Skill sliders out of the way, it’s time to adjust the CPU Skill sliders.
- QB Accuracy: 20
- Pass Blocking: 70
- WR Catching: 40
- Run Blocking: 95
- Ball Security: 45
- Reaction Time: 50
- Interceptions: 45
- Pass Coverage: 55
- Tackling: 50
Special Teams Sliders
In both the Player and CPU Skills menus, there will be a section at the bottom that dictates sliders for special teams. Unlike other areas, these are universal across both Player and CPU sliders. So make sure both of them match.
- FG Power 45
- FG Accuracy: 45
- Punt Power: 55
- Punt Accuracy: 70
- Kickoff Power: 55
Optional Adjustments
As with anything to do with sliders, these are ongoing projects, especially this early into the College Football 26 cycle. Therefore, some trial and error will be required. Here’s some of the feedback provided by the community in the comments under the original thread.
- These sliders are built around Dynasty Mode: For anyone looking to apply these sliders and jump into Play Now mode, be warned — these sliders aren’t designed for that. As mentioned by OS user NyQuil88, they don’t translate well in regular Exhibition games. In a reply, Playmakers confirmed that they are designed for Dynasty Mode.
- Penalties may need to be adjusted: According to Playmakers himself, penalties are an ongoing process in this slider set. There has already been some trial and error, but they may need to be dialed up in a few cases in Dynasty Mode.